import type { _CIImage } from "./CIImage.js";
export interface _CIShadedMaterial {
    /** The image to use as an input for the effect. */
    inputImage?(): _CIImage | null;
    setInputImage$?(value: _CIImage | null): void;
    /**
     * The image to use as the height field. The resulting image has greater heights with lighter shades, and lesser heights (lower areas) with darker shades.
     */
    shadingImage?(): _CIImage | null;
    setShadingImage$?(value: _CIImage | null): void;
    /** The scale of the effect. The higher the value, the more dramatic the effect. */
    scale?(): number;
    setScale$?(value: number): void;
}
