import type { _GCRacingWheelInputState } from "./GCRacingWheelInputState.js";
export declare class _GCRacingWheelInput extends _GCRacingWheelInputState {
    static alloc(): _GCRacingWheelInput;
    static new(): _GCRacingWheelInput;
    init(): _GCRacingWheelInput;
    /**
     * Polls the current state vector of the racing wheel input and saves it to a new instance.
     */
    capture(): _GCRacingWheelInputState;
    nextInputState(): _GCRacingWheelInputState | null;
}
