// AUTO-GENERATED by objcjs-types generator — DO NOT EDIT
import { NobjcLibrary } from "objc-js";
import { _bindClass } from "../bind.js";
export const SpriteKit = new NobjcLibrary("/System/Library/Frameworks/SpriteKit.framework/SpriteKit");
export const SK3DNode = _bindClass(SpriteKit, "SK3DNode");
export const SKAction = _bindClass(SpriteKit, "SKAction");
export const SKAttribute = _bindClass(SpriteKit, "SKAttribute");
export const SKAttributeValue = _bindClass(SpriteKit, "SKAttributeValue");
export const SKAudioNode = _bindClass(SpriteKit, "SKAudioNode");
export const SKCameraNode = _bindClass(SpriteKit, "SKCameraNode");
export const SKConstraint = _bindClass(SpriteKit, "SKConstraint");
export const SKCropNode = _bindClass(SpriteKit, "SKCropNode");
export const SKEffectNode = _bindClass(SpriteKit, "SKEffectNode");
export const SKEmitterNode = _bindClass(SpriteKit, "SKEmitterNode");
export const SKFieldNode = _bindClass(SpriteKit, "SKFieldNode");
export const SKKeyframeSequence = _bindClass(SpriteKit, "SKKeyframeSequence");
export const SKLabelNode = _bindClass(SpriteKit, "SKLabelNode");
export const SKLightNode = _bindClass(SpriteKit, "SKLightNode");
export const SKMutableTexture = _bindClass(SpriteKit, "SKMutableTexture");
export const SKNode = _bindClass(SpriteKit, "SKNode");
export const SKPhysicsBody = _bindClass(SpriteKit, "SKPhysicsBody");
export const SKPhysicsContact = _bindClass(SpriteKit, "SKPhysicsContact");
export const SKPhysicsJoint = _bindClass(SpriteKit, "SKPhysicsJoint");
export const SKPhysicsJointFixed = _bindClass(SpriteKit, "SKPhysicsJointFixed");
export const SKPhysicsJointLimit = _bindClass(SpriteKit, "SKPhysicsJointLimit");
export const SKPhysicsJointPin = _bindClass(SpriteKit, "SKPhysicsJointPin");
export const SKPhysicsJointSliding = _bindClass(SpriteKit, "SKPhysicsJointSliding");
export const SKPhysicsJointSpring = _bindClass(SpriteKit, "SKPhysicsJointSpring");
export const SKPhysicsWorld = _bindClass(SpriteKit, "SKPhysicsWorld");
export const SKRange = _bindClass(SpriteKit, "SKRange");
export const SKReachConstraints = _bindClass(SpriteKit, "SKReachConstraints");
export const SKReferenceNode = _bindClass(SpriteKit, "SKReferenceNode");
export const SKRegion = _bindClass(SpriteKit, "SKRegion");
export const SKRenderer = _bindClass(SpriteKit, "SKRenderer");
export const SKScene = _bindClass(SpriteKit, "SKScene");
export const SKShader = _bindClass(SpriteKit, "SKShader");
export const SKShapeNode = _bindClass(SpriteKit, "SKShapeNode");
export const SKSpriteNode = _bindClass(SpriteKit, "SKSpriteNode");
export const SKTexture = _bindClass(SpriteKit, "SKTexture");
export const SKTextureAtlas = _bindClass(SpriteKit, "SKTextureAtlas");
export const SKTileDefinition = _bindClass(SpriteKit, "SKTileDefinition");
export const SKTileGroup = _bindClass(SpriteKit, "SKTileGroup");
export const SKTileGroupRule = _bindClass(SpriteKit, "SKTileGroupRule");
export const SKTileMapNode = _bindClass(SpriteKit, "SKTileMapNode");
export const SKTileSet = _bindClass(SpriteKit, "SKTileSet");
export const SKTransformNode = _bindClass(SpriteKit, "SKTransformNode");
export const SKTransition = _bindClass(SpriteKit, "SKTransition");
export const SKUniform = _bindClass(SpriteKit, "SKUniform");
export const SKVideoNode = _bindClass(SpriteKit, "SKVideoNode");
export const SKView = _bindClass(SpriteKit, "SKView");
export const SKWarpGeometry = _bindClass(SpriteKit, "SKWarpGeometry");
export const SKWarpGeometryGrid = _bindClass(SpriteKit, "SKWarpGeometryGrid");
export { SKActionTimingMode } from "./SKActionTimingMode.js";
export { SKAttributeType } from "./SKAttributeType.js";
export { SKBlendMode } from "./SKBlendMode.js";
export { SKInterpolationMode } from "./SKInterpolationMode.js";
export { SKLabelHorizontalAlignmentMode } from "./SKLabelHorizontalAlignmentMode.js";
export { SKLabelVerticalAlignmentMode } from "./SKLabelVerticalAlignmentMode.js";
export { SKNodeFocusBehavior } from "./SKNodeFocusBehavior.js";
export { SKParticleRenderOrder } from "./SKParticleRenderOrder.js";
export { SKRepeatMode } from "./SKRepeatMode.js";
export { SKSceneScaleMode } from "./SKSceneScaleMode.js";
export { SKTextureFilteringMode } from "./SKTextureFilteringMode.js";
export { SKTileAdjacencyMask } from "./SKTileAdjacencyMask.js";
export { SKTileDefinitionRotation } from "./SKTileDefinitionRotation.js";
export { SKTileSetType } from "./SKTileSetType.js";
export { SKTransitionDirection } from "./SKTransitionDirection.js";
export { SKUniformType } from "./SKUniformType.js";
