import type { _NSString } from "../Foundation/NSString.js";
import type { simd_double4x4 } from "../structs/simd_double4x4.js";
import type { simd_float4x4 } from "../structs/simd_float4x4.js";
export interface _MDLTransformOp {
    float4x4AtTime$?(time: number): simd_float4x4;
    double4x4AtTime$?(time: number): simd_double4x4;
    IsInverseOp?(): boolean;
    name?(): _NSString;
}
