# all files / src/ Element.js

50.93% Statements 164/322
29.56% Branches 60/203
59.52% Functions 25/42
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     /**
     * Each Element represents a rendering in the DOM—a button or an icon, for example, or anything
     * that is visible to a user. Unlike {@link OO.ui.Widget widgets}, plain elements usually do not have events
     * connected to them and can't be interacted with.
     *
     * @abstract
     * @class
     *
     * @constructor
     * @param {Object} [config] Configuration options
     * @cfg {string[]} [classes] The names of the CSS classes to apply to the element. CSS styles are added
     *  to the top level (e.g., the outermost div) of the element. See the [OOjs UI documentation on MediaWiki][2]
     *  for an example.
     *  [2]: https://www.mediawiki.org/wiki/OOjs_UI/Widgets/Buttons_and_Switches#cssExample
     * @cfg {string} [id] The HTML id attribute used in the rendered tag.
     * @cfg {string} [text] Text to insert
     * @cfg {Array} [content] An array of content elements to append (after #text).
     *  Strings will be html-escaped; use an OO.ui.HtmlSnippet to append raw HTML.
     *  Instances of OO.ui.Element will have their $element appended.
     * @cfg {jQuery} [$content] Content elements to append (after #text).
     * @cfg {jQuery} [$element] Wrapper element. Defaults to a new element with #getTagName.
     * @cfg {Mixed} [data] Custom data of any type or combination of types (e.g., string, number, array, object).
     *  Data can also be specified with the #setData method.
     */
    OO.ui.Element = function OoUiElement( config ) {
    	this.initialConfig = config;
    	// Configuration initialization
    	config = config || {};

    	// Properties
    	this.$ = $;
    	this.elementId = null;
    	this.visible = true;
    	this.data = config.data;
    	this.$element = config.$element ||
    		$( document.createElement( this.getTagName() ) );
    	this.elementGroup = null;

    	// Initialization
    	if ( Array.isArray( config.classes ) ) {
    		this.$element.addClass( config.classes.join( ' ' ) );
    	}
    	if ( config.id ) {
    		this.setElementId( config.id );
    	}
    	Iif ( config.text ) {
    		this.$element.text( config.text );
    	}
    	if ( config.content ) {
    		// The `content` property treats plain strings as text; use an
    		// HtmlSnippet to append HTML content.  `OO.ui.Element`s get their
    		// appropriate $element appended.
    		this.$element.append( config.content.map( function ( v ) {
    			if ( typeof v === 'string' ) {
    				// Escape string so it is properly represented in HTML.
    				return document.createTextNode( v );
    			} else if ( v instanceof OO.ui.HtmlSnippet ) {
    				// Bypass escaping.
    				return v.toString();
    			} else if ( v instanceof OO.ui.Element ) {
    				return v.$element;
    			}
    			return v;
    		} ) );
    	}
    	Iif ( config.$content ) {
    		// The `$content` property treats plain strings as HTML.
    		this.$element.append( config.$content );
    	}
    };

    /* Setup */

    OO.initClass( OO.ui.Element );

    /* Static Properties */

    /**
     * The name of the HTML tag used by the element.
     *
     * The static value may be ignored if the #getTagName method is overridden.
     *
     * @static
     * @inheritable
     * @property {string}
     */
    OO.ui.Element.static.tagName = 'div';

    /* Static Methods */

    /**
     * Reconstitute a JavaScript object corresponding to a widget created
     * by the PHP implementation.
     *
     * @param {string|HTMLElement|jQuery} idOrNode
     *   A DOM id (if a string) or node for the widget to infuse.
     * @return {OO.ui.Element}
     *   The `OO.ui.Element` corresponding to this (infusable) document node.
     *   For `Tag` objects emitted on the HTML side (used occasionally for content)
     *   the value returned is a newly-created Element wrapping around the existing
     *   DOM node.
     */
    OO.ui.Element.static.infuse = function ( idOrNode ) {
    	var obj = OO.ui.Element.static.unsafeInfuse( idOrNode, false );
    	// Verify that the type matches up.
    	// FIXME: uncomment after T89721 is fixed, see T90929.
    	/*
    	if ( !( obj instanceof this['class'] ) ) {
    		throw new Error( 'Infusion type mismatch!' );
    	}
    	*/
    	return obj;
    };

    /**
     * Implementation helper for `infuse`; skips the type check and has an
     * extra property so that only the top-level invocation touches the DOM.
     *
     * @private
     * @param {string|HTMLElement|jQuery} idOrNode
     * @param {jQuery.Promise|boolean} domPromise A promise that will be resolved
     *     when the top-level widget of this infusion is inserted into DOM,
     *     replacing the original node; or false for top-level invocation.
     * @return {OO.ui.Element}
     */
    OO.ui.Element.static.unsafeInfuse = function ( idOrNode, domPromise ) {
    	// look for a cached result of a previous infusion.
    	var id, $elem, error, data, cls, parts, parent, obj, top, state, infusedChildren;
    	if ( typeof idOrNode === 'string' ) {
    		id = idOrNode;
    		$elem = $( document.getElementById( id ) );
    	} else {
    		$elem = $( idOrNode );
    		id = $elem.attr( 'id' );
    	}
    	Iif ( !$elem.length ) {
    		if ( typeof idOrNode === 'string' ) {
    			error = 'Widget not found: ' + idOrNode;
    		} else if ( idOrNode && idOrNode.selector ) {
    			error = 'Widget not found: ' + idOrNode.selector;
    		} else {
    			error = 'Widget not found';
    		}
    		throw new Error( error );
    	}
    	Iif ( $elem[ 0 ].oouiInfused ) {
    		$elem = $elem[ 0 ].oouiInfused;
    	}
    	data = $elem.data( 'ooui-infused' );
    	Iif ( data ) {
    		// cached!
    		if ( data === true ) {
    			throw new Error( 'Circular dependency! ' + id );
    		}
    		if ( domPromise ) {
    			// pick up dynamic state, like focus, value of form inputs, scroll position, etc.
    			state = data.constructor.static.gatherPreInfuseState( $elem, data );
    			// restore dynamic state after the new element is re-inserted into DOM under infused parent
    			domPromise.done( data.restorePreInfuseState.bind( data, state ) );
    			infusedChildren = $elem.data( 'ooui-infused-children' );
    			if ( infusedChildren && infusedChildren.length ) {
    				infusedChildren.forEach( function ( data ) {
    					var state = data.constructor.static.gatherPreInfuseState( $elem, data );
    					domPromise.done( data.restorePreInfuseState.bind( data, state ) );
    				} );
    			}
    		}
    		return data;
    	}
    	data = $elem.attr( 'data-ooui' );
    	Iif ( !data ) {
    		throw new Error( 'No infusion data found: ' + id );
    	}
    	try {
    		data = JSON.parse( data );
    	} catch ( _ ) {
    		data = null;
    	}
    	Iif ( !( data && data._ ) ) {
    		throw new Error( 'No valid infusion data found: ' + id );
    	}
    	Iif ( data._ === 'Tag' ) {
    		// Special case: this is a raw Tag; wrap existing node, don't rebuild.
    		return new OO.ui.Element( { $element: $elem } );
    	}
    	parts = data._.split( '.' );
    	cls = OO.getProp.apply( OO, [ window ].concat( parts ) );
    	Iif ( cls === undefined ) {
    		throw new Error( 'Unknown widget type: id: ' + id + ', class: ' + data._ );
    	}

    	// Verify that we're creating an OO.ui.Element instance
    	parent = cls.parent;

    	while ( parent !== undefined ) {
    		if ( parent === OO.ui.Element ) {
    			// Safe
    			break;
    		}

    		parent = parent.parent;
    	}

    	if ( parent !== OO.ui.Element ) {
    		throw new Error( 'Unknown widget type: id: ' + id + ', class: ' + data._ );
    	}

    	if ( domPromise === false ) {
    		top = $.Deferred();
    		domPromise = top.promise();
    	}
    	$elem.data( 'ooui-infused', true ); // prevent loops
    	data.id = id; // implicit
    	infusedChildren = [];
    	data = OO.copy( data, null, function deserialize( value ) {
    		var infused;
    		if ( OO.isPlainObject( value ) ) {
    			if ( value.tag ) {
    				infused = OO.ui.Element.static.unsafeInfuse( value.tag, domPromise );
    				infusedChildren.push( infused );
    				// Flatten the structure
    				infusedChildren.push.apply( infusedChildren, infused.$element.data( 'ooui-infused-children' ) || [] );
    				infused.$element.removeData( 'ooui-infused-children' );
    				return infused;
    			}
    			if ( value.html !== undefined ) {
    				return new OO.ui.HtmlSnippet( value.html );
    			}
    		}
    	} );
    	// allow widgets to reuse parts of the DOM
    	data = cls.static.reusePreInfuseDOM( $elem[ 0 ], data );
    	// pick up dynamic state, like focus, value of form inputs, scroll position, etc.
    	state = cls.static.gatherPreInfuseState( $elem[ 0 ], data );
    	// rebuild widget
    	// eslint-disable-next-line new-cap
    	obj = new cls( data );
    	// now replace old DOM with this new DOM.
    	if ( top ) {
    		// An efficient constructor might be able to reuse the entire DOM tree of the original element,
    		// so only mutate the DOM if we need to.
    		Eif ( $elem[ 0 ] !== obj.$element[ 0 ] ) {
    			$elem.replaceWith( obj.$element );
    			// This element is now gone from the DOM, but if anyone is holding a reference to it,
    			// let's allow them to OO.ui.infuse() it and do what they expect, see T105828.
    			// Do not use jQuery.data(), as using it on detached nodes leaks memory in 1.x line by design.
    			$elem[ 0 ].oouiInfused = obj.$element;
    		}
    		top.resolve();
    	}
    	obj.$element.data( 'ooui-infused', obj );
    	obj.$element.data( 'ooui-infused-children', infusedChildren );
    	// set the 'data-ooui' attribute so we can identify infused widgets
    	obj.$element.attr( 'data-ooui', '' );
    	// restore dynamic state after the new element is inserted into DOM
    	domPromise.done( obj.restorePreInfuseState.bind( obj, state ) );
    	return obj;
    };

    /**
     * Pick out parts of `node`'s DOM to be reused when infusing a widget.
     *
     * This method **must not** make any changes to the DOM, only find interesting pieces and add them
     * to `config` (which should then be returned). Actual DOM juggling should then be done by the
     * constructor, which will be given the enhanced config.
     *
     * @protected
     * @param {HTMLElement} node
     * @param {Object} config
     * @return {Object}
     */
    OO.ui.Element.static.reusePreInfuseDOM = function ( node, config ) {
    	return config;
    };

    /**
     * Gather the dynamic state (focus, value of form inputs, scroll position, etc.) of an HTML DOM node
     * (and its children) that represent an Element of the same class and the given configuration,
     * generated by the PHP implementation.
     *
     * This method is called just before `node` is detached from the DOM. The return value of this
     * function will be passed to #restorePreInfuseState after the newly created widget's #$element
     * is inserted into DOM to replace `node`.
     *
     * @protected
     * @param {HTMLElement} node
     * @param {Object} config
     * @return {Object}
     */
    OO.ui.Element.static.gatherPreInfuseState = function () {
    	return {};
    };

    /**
     * Get a jQuery function within a specific document.
     *
     * @static
     * @param {jQuery|HTMLElement|HTMLDocument|Window} context Context to bind the function to
     * @param {jQuery} [$iframe] HTML iframe element that contains the document, omit if document is
     *   not in an iframe
     * @return {Function} Bound jQuery function
     */
    OO.ui.Element.static.getJQuery = function ( context, $iframe ) {
    	function wrapper( selector ) {
    		return $( selector, wrapper.context );
    	}

    	wrapper.context = this.getDocument( context );

    	if ( $iframe ) {
    		wrapper.$iframe = $iframe;
    	}

    	return wrapper;
    };

    /**
     * Get the document of an element.
     *
     * @static
     * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Object to get the document for
     * @return {HTMLDocument|null} Document object
     */
    OO.ui.Element.static.getDocument = function ( obj ) {
    	// jQuery - selections created "offscreen" won't have a context, so .context isn't reliable
    	return ( obj[ 0 ] && obj[ 0 ].ownerDocument ) ||
    		// Empty jQuery selections might have a context
    		obj.context ||
    		// HTMLElement
    		obj.ownerDocument ||
    		// Window
    		obj.document ||
    		// HTMLDocument
    		( obj.nodeType === Node.DOCUMENT_NODE && obj ) ||
    		null;
    };

    /**
     * Get the window of an element or document.
     *
     * @static
     * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Context to get the window for
     * @return {Window} Window object
     */
    OO.ui.Element.static.getWindow = function ( obj ) {
    	var doc = this.getDocument( obj );
    	return doc.defaultView;
    };

    /**
     * Get the direction of an element or document.
     *
     * @static
     * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Context to get the direction for
     * @return {string} Text direction, either 'ltr' or 'rtl'
     */
    OO.ui.Element.static.getDir = function ( obj ) {
    	var isDoc, isWin;

    	if ( obj instanceof jQuery ) {
    		obj = obj[ 0 ];
    	}
    	isDoc = obj.nodeType === Node.DOCUMENT_NODE;
    	isWin = obj.document !== undefined;
    	if ( isDoc || isWin ) {
    		if ( isWin ) {
    			obj = obj.document;
    		}
    		obj = obj.body;
    	}
    	return $( obj ).css( 'direction' );
    };

    /**
     * Get the offset between two frames.
     *
     * TODO: Make this function not use recursion.
     *
     * @static
     * @param {Window} from Window of the child frame
     * @param {Window} [to=window] Window of the parent frame
     * @param {Object} [offset] Offset to start with, used internally
     * @return {Object} Offset object, containing left and top properties
     */
    OO.ui.Element.static.getFrameOffset = function ( from, to, offset ) {
    	var i, len, frames, frame, rect;

    	if ( !to ) {
    		to = window;
    	}
    	if ( !offset ) {
    		offset = { top: 0, left: 0 };
    	}
    	if ( from.parent === from ) {
    		return offset;
    	}

    	// Get iframe element
    	frames = from.parent.document.getElementsByTagName( 'iframe' );
    	for ( i = 0, len = frames.length; i < len; i++ ) {
    		if ( frames[ i ].contentWindow === from ) {
    			frame = frames[ i ];
    			break;
    		}
    	}

    	// Recursively accumulate offset values
    	if ( frame ) {
    		rect = frame.getBoundingClientRect();
    		offset.left += rect.left;
    		offset.top += rect.top;
    		if ( from !== to ) {
    			this.getFrameOffset( from.parent, offset );
    		}
    	}
    	return offset;
    };

    /**
     * Get the offset between two elements.
     *
     * The two elements may be in a different frame, but in that case the frame $element is in must
     * be contained in the frame $anchor is in.
     *
     * @static
     * @param {jQuery} $element Element whose position to get
     * @param {jQuery} $anchor Element to get $element's position relative to
     * @return {Object} Translated position coordinates, containing top and left properties
     */
    OO.ui.Element.static.getRelativePosition = function ( $element, $anchor ) {
    	var iframe, iframePos,
    		pos = $element.offset(),
    		anchorPos = $anchor.offset(),
    		elementDocument = this.getDocument( $element ),
    		anchorDocument = this.getDocument( $anchor );

    	// If $element isn't in the same document as $anchor, traverse up
    	while ( elementDocument !== anchorDocument ) {
    		iframe = elementDocument.defaultView.frameElement;
    		if ( !iframe ) {
    			throw new Error( '$element frame is not contained in $anchor frame' );
    		}
    		iframePos = $( iframe ).offset();
    		pos.left += iframePos.left;
    		pos.top += iframePos.top;
    		elementDocument = iframe.ownerDocument;
    	}
    	pos.left -= anchorPos.left;
    	pos.top -= anchorPos.top;
    	return pos;
    };

    /**
     * Get element border sizes.
     *
     * @static
     * @param {HTMLElement} el Element to measure
     * @return {Object} Dimensions object with `top`, `left`, `bottom` and `right` properties
     */
    OO.ui.Element.static.getBorders = function ( el ) {
    	var doc = el.ownerDocument,
    		win = doc.defaultView,
    		style = win.getComputedStyle( el, null ),
    		$el = $( el ),
    		top = parseFloat( style ? style.borderTopWidth : $el.css( 'borderTopWidth' ) ) || 0,
    		left = parseFloat( style ? style.borderLeftWidth : $el.css( 'borderLeftWidth' ) ) || 0,
    		bottom = parseFloat( style ? style.borderBottomWidth : $el.css( 'borderBottomWidth' ) ) || 0,
    		right = parseFloat( style ? style.borderRightWidth : $el.css( 'borderRightWidth' ) ) || 0;

    	return {
    		top: top,
    		left: left,
    		bottom: bottom,
    		right: right
    	};
    };

    /**
     * Get dimensions of an element or window.
     *
     * @static
     * @param {HTMLElement|Window} el Element to measure
     * @return {Object} Dimensions object with `borders`, `scroll`, `scrollbar` and `rect` properties
     */
    OO.ui.Element.static.getDimensions = function ( el ) {
    	var $el, $win,
    		doc = el.ownerDocument || el.document,
    		win = doc.defaultView;

    	Eif ( win === el || el === doc.documentElement ) {
    		$win = $( win );
    		return {
    			borders: { top: 0, left: 0, bottom: 0, right: 0 },
    			scroll: {
    				top: $win.scrollTop(),
    				left: $win.scrollLeft()
    			},
    			scrollbar: { right: 0, bottom: 0 },
    			rect: {
    				top: 0,
    				left: 0,
    				bottom: $win.innerHeight(),
    				right: $win.innerWidth()
    			}
    		};
    	} else {
    		$el = $( el );
    		return {
    			borders: this.getBorders( el ),
    			scroll: {
    				top: $el.scrollTop(),
    				left: $el.scrollLeft()
    			},
    			scrollbar: {
    				right: $el.innerWidth() - el.clientWidth,
    				bottom: $el.innerHeight() - el.clientHeight
    			},
    			rect: el.getBoundingClientRect()
    		};
    	}
    };

    /**
     * Get the number of pixels that an element's content is scrolled to the left.
     *
     * Adapted from <https://github.com/othree/jquery.rtl-scroll-type>.
     * Original code copyright 2012 Wei-Ko Kao, licensed under the MIT License.
     *
     * This function smooths out browser inconsistencies (nicely described in the README at
     * <https://github.com/othree/jquery.rtl-scroll-type>) and produces a result consistent
     * with Firefox's 'scrollLeft', which seems the sanest.
     *
     * @static
     * @method
     * @param {HTMLElement|Window} el Element to measure
     * @return {number} Scroll position from the left.
     *  If the element's direction is LTR, this is a positive number between `0` (initial scroll position)
     *  and `el.scrollWidth - el.clientWidth` (furthest possible scroll position).
     *  If the element's direction is RTL, this is a negative number between `0` (initial scroll position)
     *  and `-el.scrollWidth + el.clientWidth` (furthest possible scroll position).
     */
    OO.ui.Element.static.getScrollLeft = ( function () {
    	var rtlScrollType = null;

    	function test() {
    		var $definer = $( '<div dir="rtl" style="font-size: 14px; width: 1px; height: 1px; position: absolute; top: -1000px; overflow: scroll">A</div>' ),
    			definer = $definer[ 0 ];

    		$definer.appendTo( 'body' );
    		if ( definer.scrollLeft > 0 ) {
    			// Safari, Chrome
    			rtlScrollType = 'default';
    		} else {
    			definer.scrollLeft = 1;
    			if ( definer.scrollLeft === 0 ) {
    				// Firefox, old Opera
    				rtlScrollType = 'negative';
    			} else {
    				// Internet Explorer, Edge
    				rtlScrollType = 'reverse';
    			}
    		}
    		$definer.remove();
    	}

    	return function getScrollLeft( el ) {
    		var isRoot = el.window === el ||
    				el === el.ownerDocument.body ||
    				el === el.ownerDocument.documentElement,
    			scrollLeft = isRoot ? $( window ).scrollLeft() : el.scrollLeft,
    			// All browsers use the correct scroll type ('negative') on the root, so don't
    			// do any fixups when looking at the root element
    			direction = isRoot ? 'ltr' : $( el ).css( 'direction' );

    		if ( direction === 'rtl' ) {
    			if ( rtlScrollType === null ) {
    				test();
    			}
    			if ( rtlScrollType === 'reverse' ) {
    				scrollLeft = -scrollLeft;
    			} else if ( rtlScrollType === 'default' ) {
    				scrollLeft = scrollLeft - el.scrollWidth + el.clientWidth;
    			}
    		}

    		return scrollLeft;
    	};
    }() );

    /**
     * Get the root scrollable element of given element's document.
     *
     * On Blink-based browsers (Chrome etc.), `document.documentElement` can't be used to get or set
     * the scrollTop property; instead we have to use `document.body`. Changing and testing the value
     * lets us use 'body' or 'documentElement' based on what is working.
     *
     * https://code.google.com/p/chromium/issues/detail?id=303131
     *
     * @static
     * @param {HTMLElement} el Element to find root scrollable parent for
     * @return {HTMLElement} Scrollable parent, `document.body` or `document.documentElement`
     *     depending on browser
     */
    OO.ui.Element.static.getRootScrollableElement = function ( el ) {
    	var scrollTop, body;

    	if ( OO.ui.scrollableElement === undefined ) {
    		body = el.ownerDocument.body;
    		scrollTop = body.scrollTop;
    		body.scrollTop = 1;

    		// In some browsers (observed in Chrome 56 on Linux Mint 18.1),
    		// body.scrollTop doesn't become exactly 1, but a fractional value like 0.76
    		if ( Math.round( body.scrollTop ) === 1 ) {
    			body.scrollTop = scrollTop;
    			OO.ui.scrollableElement = 'body';
    		} else {
    			OO.ui.scrollableElement = 'documentElement';
    		}
    	}

    	return el.ownerDocument[ OO.ui.scrollableElement ];
    };

    /**
     * Get closest scrollable container.
     *
     * Traverses up until either a scrollable element or the root is reached, in which case the root
     * scrollable element will be returned (see #getRootScrollableElement).
     *
     * @static
     * @param {HTMLElement} el Element to find scrollable container for
     * @param {string} [dimension] Dimension of scrolling to look for; `x`, `y` or omit for either
     * @return {HTMLElement} Closest scrollable container
     */
    OO.ui.Element.static.getClosestScrollableContainer = function ( el, dimension ) {
    	var i, val,
    		// Browsers do not correctly return the computed value of 'overflow' when 'overflow-x' and
    		// 'overflow-y' have different values, so we need to check the separate properties.
    		props = [ 'overflow-x', 'overflow-y' ],
    		$parent = $( el ).parent();

    	if ( dimension === 'x' || dimension === 'y' ) {
    		props = [ 'overflow-' + dimension ];
    	}

    	// Special case for the document root (which doesn't really have any scrollable container, since
    	// it is the ultimate scrollable container, but this is probably saner than null or exception)
    	if ( $( el ).is( 'html, body' ) ) {
    		return this.getRootScrollableElement( el );
    	}

    	while ( $parent.length ) {
    		if ( $parent[ 0 ] === this.getRootScrollableElement( el ) ) {
    			return $parent[ 0 ];
    		}
    		i = props.length;
    		while ( i-- ) {
    			val = $parent.css( props[ i ] );
    			// We assume that elements with 'overflow' (in any direction) set to 'hidden' will never be
    			// scrolled in that direction, but they can actually be scrolled programatically. The user can
    			// unintentionally perform a scroll in such case even if the application doesn't scroll
    			// programatically, e.g. when jumping to an anchor, or when using built-in find functionality.
    			// This could cause funny issues...
    			if ( val === 'auto' || val === 'scroll' ) {
    				return $parent[ 0 ];
    			}
    		}
    		$parent = $parent.parent();
    	}
    	// The element is unattached... return something mostly sane
    	return this.getRootScrollableElement( el );
    };

    /**
     * Scroll element into view.
     *
     * @static
     * @param {HTMLElement} el Element to scroll into view
     * @param {Object} [config] Configuration options
     * @param {string} [config.duration='fast'] jQuery animation duration value
     * @param {string} [config.direction] Scroll in only one direction, e.g. 'x' or 'y', omit
     *  to scroll in both directions
     * @return {jQuery.Promise} Promise which resolves when the scroll is complete
     */
    OO.ui.Element.static.scrollIntoView = function ( el, config ) {
    	var position, animations, container, $container, elementDimensions, containerDimensions, $window,
    		deferred = $.Deferred();

    	// Configuration initialization
    	config = config || {};

    	animations = {};
    	container = this.getClosestScrollableContainer( el, config.direction );
    	$container = $( container );
    	elementDimensions = this.getDimensions( el );
    	containerDimensions = this.getDimensions( container );
    	$window = $( this.getWindow( el ) );

    	// Compute the element's position relative to the container
    	if ( $container.is( 'html, body' ) ) {
    		// If the scrollable container is the root, this is easy
    		position = {
    			top: elementDimensions.rect.top,
    			bottom: $window.innerHeight() - elementDimensions.rect.bottom,
    			left: elementDimensions.rect.left,
    			right: $window.innerWidth() - elementDimensions.rect.right
    		};
    	} else {
    		// Otherwise, we have to subtract el's coordinates from container's coordinates
    		position = {
    			top: elementDimensions.rect.top - ( containerDimensions.rect.top + containerDimensions.borders.top ),
    			bottom: containerDimensions.rect.bottom - containerDimensions.borders.bottom - containerDimensions.scrollbar.bottom - elementDimensions.rect.bottom,
    			left: elementDimensions.rect.left - ( containerDimensions.rect.left + containerDimensions.borders.left ),
    			right: containerDimensions.rect.right - containerDimensions.borders.right - containerDimensions.scrollbar.right - elementDimensions.rect.right
    		};
    	}

    	if ( !config.direction || config.direction === 'y' ) {
    		if ( position.top < 0 ) {
    			animations.scrollTop = containerDimensions.scroll.top + position.top;
    		} else if ( position.top > 0 && position.bottom < 0 ) {
    			animations.scrollTop = containerDimensions.scroll.top + Math.min( position.top, -position.bottom );
    		}
    	}
    	if ( !config.direction || config.direction === 'x' ) {
    		if ( position.left < 0 ) {
    			animations.scrollLeft = containerDimensions.scroll.left + position.left;
    		} else if ( position.left > 0 && position.right < 0 ) {
    			animations.scrollLeft = containerDimensions.scroll.left + Math.min( position.left, -position.right );
    		}
    	}
    	if ( !$.isEmptyObject( animations ) ) {
    		$container.stop( true ).animate( animations, config.duration === undefined ? 'fast' : config.duration );
    		$container.queue( function ( next ) {
    			deferred.resolve();
    			next();
    		} );
    	} else {
    		deferred.resolve();
    	}
    	return deferred.promise();
    };

    /**
     * Force the browser to reconsider whether it really needs to render scrollbars inside the element
     * and reserve space for them, because it probably doesn't.
     *
     * Workaround primarily for <https://code.google.com/p/chromium/issues/detail?id=387290>, but also
     * similar bugs in other browsers. "Just" forcing a reflow is not sufficient in all cases, we need
     * to first actually detach (or hide, but detaching is simpler) all children, *then* force a reflow,
     * and then reattach (or show) them back.
     *
     * @static
     * @param {HTMLElement} el Element to reconsider the scrollbars on
     */
    OO.ui.Element.static.reconsiderScrollbars = function ( el ) {
    	var i, len, scrollLeft, scrollTop, nodes = [];
    	// Save scroll position
    	scrollLeft = el.scrollLeft;
    	scrollTop = el.scrollTop;
    	// Detach all children
    	while ( el.firstChild ) {
    		nodes.push( el.firstChild );
    		el.removeChild( el.firstChild );
    	}
    	// Force reflow
    	void el.offsetHeight;
    	// Reattach all children
    	for ( i = 0, len = nodes.length; i < len; i++ ) {
    		el.appendChild( nodes[ i ] );
    	}
    	// Restore scroll position (no-op if scrollbars disappeared)
    	el.scrollLeft = scrollLeft;
    	el.scrollTop = scrollTop;
    };

    /* Methods */

    /**
     * Toggle visibility of an element.
     *
     * @param {boolean} [show] Make element visible, omit to toggle visibility
     * @fires visible
     * @chainable
     */
    OO.ui.Element.prototype.toggle = function ( show ) {
    	show = show === undefined ? !this.visible : !!show;

    	if ( show !== this.isVisible() ) {
    		this.visible = show;
    		this.$element.toggleClass( 'oo-ui-element-hidden', !this.visible );
    		this.emit( 'toggle', show );
    	}

    	return this;
    };

    /**
     * Check if element is visible.
     *
     * @return {boolean} element is visible
     */
    OO.ui.Element.prototype.isVisible = function () {
    	return this.visible;
    };

    /**
     * Get element data.
     *
     * @return {Mixed} Element data
     */
    OO.ui.Element.prototype.getData = function () {
    	return this.data;
    };

    /**
     * Set element data.
     *
     * @param {Mixed} data Element data
     * @chainable
     */
    OO.ui.Element.prototype.setData = function ( data ) {
    	this.data = data;
    	return this;
    };

    /**
     * Set the element has an 'id' attribute.
     *
     * @param {string} id
     * @chainable
     */
    OO.ui.Element.prototype.setElementId = function ( id ) {
    	this.elementId = id;
    	this.$element.attr( 'id', id );
    	return this;
    };

    /**
     * Ensure that the element has an 'id' attribute, setting it to an unique value if it's missing,
     * and return its value.
     *
     * @return {string}
     */
    OO.ui.Element.prototype.getElementId = function () {
    	Eif ( this.elementId === null ) {
    		this.setElementId( OO.ui.generateElementId() );
    	}
    	return this.elementId;
    };

    /**
     * Check if element supports one or more methods.
     *
     * @param {string|string[]} methods Method or list of methods to check
     * @return {boolean} All methods are supported
     */
    OO.ui.Element.prototype.supports = function ( methods ) {
    	var i, len,
    		support = 0;

    	methods = Array.isArray( methods ) ? methods : [ methods ];
    	for ( i = 0, len = methods.length; i < len; i++ ) {
    		if ( $.isFunction( this[ methods[ i ] ] ) ) {
    			support++;
    		}
    	}

    	return methods.length === support;
    };

    /**
     * Update the theme-provided classes.
     *
     * @localdoc This is called in element mixins and widget classes any time state changes.
     *   Updating is debounced, minimizing overhead of changing multiple attributes and
     *   guaranteeing that theme updates do not occur within an element's constructor
     */
    OO.ui.Element.prototype.updateThemeClasses = function () {
    	OO.ui.theme.queueUpdateElementClasses( this );
    };

    /**
     * Get the HTML tag name.
     *
     * Override this method to base the result on instance information.
     *
     * @return {string} HTML tag name
     */
    OO.ui.Element.prototype.getTagName = function () {
    	return this.constructor.static.tagName;
    };

    /**
     * Check if the element is attached to the DOM
     *
     * @return {boolean} The element is attached to the DOM
     */
    OO.ui.Element.prototype.isElementAttached = function () {
    	return $.contains( this.getElementDocument(), this.$element[ 0 ] );
    };

    /**
     * Get the DOM document.
     *
     * @return {HTMLDocument} Document object
     */
    OO.ui.Element.prototype.getElementDocument = function () {
    	// Don't cache this in other ways either because subclasses could can change this.$element
    	return OO.ui.Element.static.getDocument( this.$element );
    };

    /**
     * Get the DOM window.
     *
     * @return {Window} Window object
     */
    OO.ui.Element.prototype.getElementWindow = function () {
    	return OO.ui.Element.static.getWindow( this.$element );
    };

    /**
     * Get closest scrollable container.
     *
     * @return {HTMLElement} Closest scrollable container
     */
    OO.ui.Element.prototype.getClosestScrollableElementContainer = function () {
    	return OO.ui.Element.static.getClosestScrollableContainer( this.$element[ 0 ] );
    };

    /**
     * Get group element is in.
     *
     * @return {OO.ui.mixin.GroupElement|null} Group element, null if none
     */
    OO.ui.Element.prototype.getElementGroup = function () {
    	return this.elementGroup;
    };

    /**
     * Set group element is in.
     *
     * @param {OO.ui.mixin.GroupElement|null} group Group element, null if none
     * @chainable
     */
    OO.ui.Element.prototype.setElementGroup = function ( group ) {
    	this.elementGroup = group;
    	return this;
    };

    /**
     * Scroll element into view.
     *
     * @param {Object} [config] Configuration options
     * @return {jQuery.Promise} Promise which resolves when the scroll is complete
     */
    OO.ui.Element.prototype.scrollElementIntoView = function ( config ) {
    	Eif (
    		!this.isElementAttached() ||
    		!this.isVisible() ||
    		( this.getElementGroup() && !this.getElementGroup().isVisible() )
    	) {
    		return $.Deferred().resolve();
    	}
    	return OO.ui.Element.static.scrollIntoView( this.$element[ 0 ], config );
    };

    /**
     * Restore the pre-infusion dynamic state for this widget.
     *
     * This method is called after #$element has been inserted into DOM. The parameter is the return
     * value of #gatherPreInfuseState.
     *
     * @protected
     * @param {Object} state
     */
    OO.ui.Element.prototype.restorePreInfuseState = function () {
    };