// Enum: openfl.display.GraphicsFillType

var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this

$global.Object.defineProperty(exports, "__esModule", {value: true});

// Imports

var $estr = require("./../../estr_stub").default;
var $hxClasses = require("./../../hxClasses_stub").default;

// Definition

var GraphicsFillType = $hxClasses["openfl.display.GraphicsFillType"] = { __ename__: ["openfl","display","GraphicsFillType"], __constructs__: ["SOLID_FILL","GRADIENT_FILL","BITMAP_FILL","END_FILL","SHADER_FILL"] }

GraphicsFillType.BITMAP_FILL = ["BITMAP_FILL",2];
GraphicsFillType.BITMAP_FILL.toString = $estr;
GraphicsFillType.BITMAP_FILL.__enum__ = GraphicsFillType;

GraphicsFillType.GRADIENT_FILL = ["GRADIENT_FILL",1];
GraphicsFillType.GRADIENT_FILL.toString = $estr;
GraphicsFillType.GRADIENT_FILL.__enum__ = GraphicsFillType;

GraphicsFillType.END_FILL = ["END_FILL",3];
GraphicsFillType.END_FILL.toString = $estr;
GraphicsFillType.END_FILL.__enum__ = GraphicsFillType;

GraphicsFillType.SHADER_FILL = ["SHADER_FILL",4];
GraphicsFillType.SHADER_FILL.toString = $estr;
GraphicsFillType.SHADER_FILL.__enum__ = GraphicsFillType;

GraphicsFillType.SOLID_FILL = ["SOLID_FILL",0];
GraphicsFillType.SOLID_FILL.toString = $estr;
GraphicsFillType.SOLID_FILL.__enum__ = GraphicsFillType;


exports.default = GraphicsFillType;