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openfl
display
TileContainer
Class TileContainer
Hierarchy
Tile
TileContainer
Implements
ITileContainer
Index
Constructors
constructor
Properties
alpha
color
Transform
data
id
matrix
num
Tiles
originX
originY
parent
rotation
scaleX
scaleY
shader
tileset
visible
x
y
Methods
add
Tile
add
Tile
At
add
Tiles
clone
contains
get
Tile
At
get
Tile
Index
get_
alpha
get_
color
Transform
get_
id
get_
matrix
get_
num
Tiles
get_
originX
get_
originY
get_
rotation
get_
scaleX
get_
scaleY
get_
shader
get_
tileset
get_
visible
get_
x
get_
y
remove
Tile
remove
Tile
At
remove
Tiles
set
Tile
Index
set_
alpha
set_
color
Transform
set_
id
set_
matrix
set_
originX
set_
originY
set_
rotation
set_
scaleX
set_
scaleY
set_
shader
set_
tileset
set_
visible
set_
x
set_
y
swap
Tiles
swap
Tiles
At
Constructors
constructor
new
Tile
Container
(
x
?:
number
, y
?:
number
, scaleX
?:
number
, scaleY
?:
number
, rotation
?:
number
)
:
TileContainer
Parameters
Optional
x:
number
Optional
y:
number
Optional
scaleX:
number
Optional
scaleY:
number
Optional
rotation:
number
Returns
TileContainer
Properties
alpha
alpha
:
number
color
Transform
color
Transform
:
ColorTransform
data
data
:
any
id
id
:
number
matrix
matrix
:
Matrix
num
Tiles
num
Tiles
:
number
originX
originX
:
number
originY
originY
:
number
parent
parent
:
Tilemap
rotation
rotation
:
number
scaleX
scaleX
:
number
scaleY
scaleY
:
number
shader
shader
:
Shader
tileset
tileset
:
Tileset
visible
visible
:
boolean
x
x
:
number
y
y
:
number
Methods
add
Tile
add
Tile
(
tile
:
Tile
)
:
Tile
Parameters
tile:
Tile
Returns
Tile
add
Tile
At
add
Tile
At
(
tile
:
Tile
, index
:
number
)
:
Tile
Parameters
tile:
Tile
index:
number
Returns
Tile
add
Tiles
add
Tiles
(
tiles
:
Array
<
Tile
>
)
:
Array
<
Tile
>
Parameters
tiles:
Array
<
Tile
>
Returns
Array
<
Tile
>
clone
clone
(
)
:
Tile
Returns
Tile
contains
contains
(
tile
:
Tile
)
:
boolean
Parameters
tile:
Tile
Returns
boolean
get
Tile
At
get
Tile
At
(
index
:
number
)
:
Tile
Parameters
index:
number
Returns
Tile
get
Tile
Index
get
Tile
Index
(
tile
:
Tile
)
:
number
Parameters
tile:
Tile
Returns
number
Protected
get_
alpha
get_
alpha
(
)
:
number
Returns
number
Protected
get_
color
Transform
get_
color
Transform
(
)
:
ColorTransform
Returns
ColorTransform
Protected
get_
id
get_
id
(
)
:
number
Returns
number
Protected
get_
matrix
get_
matrix
(
)
:
Matrix
Returns
Matrix
Protected
get_
num
Tiles
get_
num
Tiles
(
)
:
number
Returns
number
Protected
get_
originX
get_
originX
(
)
:
number
Returns
number
Protected
get_
originY
get_
originY
(
)
:
number
Returns
number
Protected
get_
rotation
get_
rotation
(
)
:
number
Returns
number
Protected
get_
scaleX
get_
scaleX
(
)
:
number
Returns
number
Protected
get_
scaleY
get_
scaleY
(
)
:
number
Returns
number
Protected
get_
shader
get_
shader
(
)
:
Shader
Returns
Shader
Protected
get_
tileset
get_
tileset
(
)
:
Tileset
Returns
Tileset
Protected
get_
visible
get_
visible
(
)
:
boolean
Returns
boolean
Protected
get_
x
get_
x
(
)
:
number
Returns
number
Protected
get_
y
get_
y
(
)
:
number
Returns
number
remove
Tile
remove
Tile
(
tile
:
Tile
)
:
Tile
Parameters
tile:
Tile
Returns
Tile
remove
Tile
At
remove
Tile
At
(
index
:
number
)
:
Tile
Parameters
index:
number
Returns
Tile
remove
Tiles
remove
Tiles
(
beginIndex
?:
number
, endIndex
?:
number
)
:
void
Parameters
Optional
beginIndex:
number
Optional
endIndex:
number
Returns
void
set
Tile
Index
set
Tile
Index
(
tile
:
Tile
, index
:
number
)
:
void
Parameters
tile:
Tile
index:
number
Returns
void
Protected
set_
alpha
set_
alpha
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
color
Transform
set_
color
Transform
(
value
:
ColorTransform
)
:
ColorTransform
Parameters
value:
ColorTransform
Returns
ColorTransform
Protected
set_
id
set_
id
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
matrix
set_
matrix
(
value
:
Matrix
)
:
Matrix
Parameters
value:
Matrix
Returns
Matrix
Protected
set_
originX
set_
originX
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
originY
set_
originY
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
rotation
set_
rotation
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
scaleX
set_
scaleX
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
scaleY
set_
scaleY
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
shader
set_
shader
(
value
:
Shader
)
:
Shader
Parameters
value:
Shader
Returns
Shader
Protected
set_
tileset
set_
tileset
(
value
:
Tileset
)
:
Tileset
Parameters
value:
Tileset
Returns
Tileset
Protected
set_
visible
set_
visible
(
value
:
boolean
)
:
boolean
Parameters
value:
boolean
Returns
boolean
Protected
set_
x
set_
x
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
Protected
set_
y
set_
y
(
value
:
number
)
:
number
Parameters
value:
number
Returns
number
swap
Tiles
swap
Tiles
(
tile1
:
Tile
, tile2
:
Tile
)
:
void
Parameters
tile1:
Tile
tile2:
Tile
Returns
void
swap
Tiles
At
swap
Tiles
At
(
index1
:
number
, index2
:
number
)
:
void
Parameters
index1:
number
index2:
number
Returns
void
Externals
openfl.desktop
openfl.display
openfl.display3D
openfl.errors
openfl.events
openfl.external
openfl.filters
openfl.geom
openfl.media
openfl.net
openfl.profiler
openfl.sensors
openfl.system
openfl.text
openfl.ui
openfl.utils
Tile
Container
constructor
alpha
color
Transform
data
id
matrix
num
Tiles
originX
originY
parent
rotation
scaleX
scaleY
shader
tileset
visible
x
y
add
Tile
add
Tile
At
add
Tiles
clone
contains
get
Tile
At
get
Tile
Index
get_
alpha
get_
color
Transform
get_
id
get_
matrix
get_
num
Tiles
get_
originX
get_
originY
get_
rotation
get_
scaleX
get_
scaleY
get_
shader
get_
tileset
get_
visible
get_
x
get_
y
remove
Tile
remove
Tile
At
remove
Tiles
set
Tile
Index
set_
alpha
set_
color
Transform
set_
id
set_
matrix
set_
originX
set_
originY
set_
rotation
set_
scaleX
set_
scaleY
set_
shader
set_
tileset
set_
visible
set_
x
set_
y
swap
Tiles
swap
Tiles
At
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