Constructor

new (id:Int = 0, x:Float = 0, y:Float = 0, scaleX:Float = 1, scaleY:Float = 1, rotation:Float = 0)

Variables

read onlywrite onlyalpha:Float

read onlywrite onlycolorTransform:ColorTransform

read onlywrite onlyid:Int

read onlywrite onlymatrix:Matrix

read onlywrite onlyoriginX:Float

read onlywrite onlyoriginY:Float

read onlyparent:Tilemap

read onlywrite onlyrotation:Float

read onlywrite onlyscaleX:Float

read onlywrite onlyscaleY:Float

read onlywrite onlyshader:Shader

read onlywrite onlytileset:Tileset

read onlywrite onlyvisible:Bool

read onlywrite onlyx:Float

read onlywrite onlyy:Float

Methods