The GraphicsPathWinding class provides values for the `openfl.display.GraphicsPath.winding` property and the `openfl.display.Graphics.drawPath()` method to determine the direction to draw a path. A clockwise path is positively wound, and a counter-clockwise path is negatively wound:

When paths intersect or overlap, the winding direction determines the rules for filling the areas created by the intersection or overlap:

## Index

### Enumeration members

- EVEN_ODD
- NON_ZERO

## Enumeration members

### EVEN_ODD

EVEN_ODD: = "evenOdd"

- Defined in lib/openfl/display/GraphicsPathWinding.d.ts:15

### NON_ZERO

NON_ZERO: = "nonZero"

- Defined in lib/openfl/display/GraphicsPathWinding.d.ts:16

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