## Index

### Enumeration members

- BOOL
- BOOL2
- BOOL3
- BOOL4
- FLOAT
- FLOAT2
- FLOAT3
- FLOAT4
- INT
- INT2
- INT3
- INT4
- MATRIX2X2
- MATRIX2X3
- MATRIX2X4
- MATRIX3X2
- MATRIX3X3
- MATRIX3X4
- MATRIX4X2
- MATRIX4X3
- MATRIX4X4

## Enumeration members

### BOOL

BOOL: = "bool"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:5

### BOOL2

BOOL2: = "bool2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:6

### BOOL3

BOOL3: = "bool3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:7

### BOOL4

BOOL4: = "bool4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:8

### FLOAT

FLOAT: = "float"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:9

### FLOAT2

FLOAT2: = "float2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:10

### FLOAT3

FLOAT3: = "float3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:11

### FLOAT4

FLOAT4: = "float4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:12

### INT

INT: = "int"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:13

### INT2

INT2: = "int2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:14

### INT3

INT3: = "int3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:15

### INT4

INT4: = "int4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:16

### MATRIX2X2

MATRIX2X2: = "matrix2x2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:17

### MATRIX2X3

MATRIX2X3: = "matrix2x3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:18

### MATRIX2X4

MATRIX2X4: = "matrix2x4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:19

### MATRIX3X2

MATRIX3X2: = "matrix3x2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:20

### MATRIX3X3

MATRIX3X3: = "matrix3x3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:21

### MATRIX3X4

MATRIX3X4: = "matrix3x4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:22

### MATRIX4X2

MATRIX4X2: = "matrix4x2"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:23

### MATRIX4X3

MATRIX4X3: = "matrix4x3"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:24

### MATRIX4X4

MATRIX4X4: = "matrix4x4"

- Defined in lib/openfl/display/ShaderParameterType.d.ts:25

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