Constructor

inline new (argb:Int = 0)

Variables

a:Int

b:Int

g:Int

r:Int

Methods

inline multiplyAlpha ():Void

Available on Flash

inline multiplyAlpha ():Void

Available on Android, HTML5, iOS, Linux, macOS, Neko, Windows

inline readUInt8 (data:UInt8Array, offset:Int, format:PixelFormat = RGBA32, premultiplied:Bool = false):Void

Available on Flash

inline readUInt8 (data:UInt8Array, offset:Int, format:PixelFormat = RGBA32, premultiplied:Bool = false):Void

Available on Android, HTML5, iOS, Linux, macOS, Neko, Windows

inline set (a:Int, r:Int, g:Int, b:Int):Void

Available on Flash

inline set (a:Int, r:Int, g:Int, b:Int):Void

Available on Android, HTML5, iOS, Linux, macOS, Neko, Windows

inline unmultiplyAlpha ():Void

Available on Flash

inline unmultiplyAlpha ():Void

Available on Android, HTML5, iOS, Linux, macOS, Neko, Windows

inline writeUInt8 (data:UInt8Array, offset:Int, format:PixelFormat = RGBA32, premultiplied:Bool = false):Void

Available on Flash

inline writeUInt8 (data:UInt8Array, offset:Int, format:PixelFormat = RGBA32, premultiplied:Bool = false):Void

Available on Android, HTML5, iOS, Linux, macOS, Neko, Windows

Static methods

staticinline create (a:Int, r:Int, g:Int, b:Int):ARGB