// Class: openfl.display.ShaderData

var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this

$global.Object.defineProperty(exports, "__esModule", {value: true});

var __map_reserved = {};

// Imports

var $hxClasses = require("./../../hxClasses_stub").default;

// Constructor

var ShaderData = function(byteArray) {
}

// Meta

ShaderData.__name__ = ["openfl","display","ShaderData"];
ShaderData.prototype = {
	
};
ShaderData.prototype.__class__ = ShaderData.prototype.constructor = $hxClasses["openfl.display.ShaderData"] = ShaderData;

// Init



// Statics




// Export

exports.default = ShaderData;