all files / ol/ resolutionconstraint.js

92.59% Statements 25/27
70% Branches 7/10
100% Functions 4/4
92.59% Lines 25/27
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77                           16×               86× 86×   86× 86×                             143×               203× 203× 203× 22× 181× 22×   159×   203×   203× 203× 203×   203×            
goog.provide('ol.ResolutionConstraint');
goog.provide('ol.ResolutionConstraintType');
 
goog.require('ol.array');
goog.require('ol.math');
 
 
/**
 * @typedef {function((number|undefined), number, number): (number|undefined)}
 */
ol.ResolutionConstraintType;
 
 
/**
 * @param {Array.<number>} resolutions Resolutions.
 * @return {ol.ResolutionConstraintType} Zoom function.
 */
ol.ResolutionConstraint.createSnapToResolutions =
    function(resolutions) {
  return (
      /**
       * @param {number|undefined} resolution Resolution.
       * @param {number} delta Delta.
       * @param {number} direction Direction.
       * @return {number|undefined} Resolution.
       */
      function(resolution, delta, direction) {
        Eif (resolution !== undefined) {
          var z =
              ol.array.linearFindNearest(resolutions, resolution, direction);
          z = ol.math.clamp(z + delta, 0, resolutions.length - 1);
          return resolutions[z];
        } else {
          return undefined;
        }
      });
};
 
 
/**
 * @param {number} power Power.
 * @param {number} maxResolution Maximum resolution.
 * @param {number=} opt_maxLevel Maximum level.
 * @return {ol.ResolutionConstraintType} Zoom function.
 */
ol.ResolutionConstraint.createSnapToPower =
    function(power, maxResolution, opt_maxLevel) {
  return (
      /**
       * @param {number|undefined} resolution Resolution.
       * @param {number} delta Delta.
       * @param {number} direction Direction.
       * @return {number|undefined} Resolution.
       */
      function(resolution, delta, direction) {
        Eif (resolution !== undefined) {
          var offset;
          if (direction > 0) {
            offset = 0;
          } else if (direction < 0) {
            offset = 1;
          } else {
            offset = 0.5;
          }
          var oldLevel = Math.floor(
              Math.log(maxResolution / resolution) / Math.log(power) + offset);
          var newLevel = Math.max(oldLevel + delta, 0);
          Eif (opt_maxLevel !== undefined) {
            newLevel = Math.min(newLevel, opt_maxLevel);
          }
          return maxResolution / Math.pow(power, newLevel);
        } else {
          return undefined;
        }
      });
};