UiSprite
Extends:
Static Member Summary
Static Public Members | ||
public static get |
propsTypes: {"visible": *, "shader": *, "overrideUniforms": *, "overrideSamplers": *, "layers": *, "overrideBaseTexture": string, "overrideBaseFiltering": string, "camera": string, "width": string, "height": string, "widthAnchor": string, "heightAnchor": string, "xOrigin": string, "yOrigin": string, "topOffset": string, "bottomOffset": string, "leftOffset": string, "rightOffset": string, "topBorder": string, "bottomBorder": string, "leftBorder": string, "rightBorder": string, "atlas": string, "color": string} |
Static Method Summary
Static Public Methods | ||
public static |
factory(): * |
Constructor Summary
Public Constructor | ||
public |
|
Member Summary
Public Members | ||
public get |
atlas: * |
|
public set |
|
|
public get |
bottomBorder: * |
|
public set |
|
|
public get |
bottomOffset: * |
|
public set |
|
|
public get |
cachedHeight: * |
|
public get |
cachedWidth: * |
|
public get |
camera: * |
|
public set |
|
|
public get |
color: * |
|
public set |
|
|
public get |
height: * |
|
public set |
|
|
public get |
heightAnchor: * |
|
public set |
|
|
public |
|
|
public get |
leftBorder: * |
|
public set |
|
|
public get |
leftOffset: * |
|
public set |
|
|
public get |
|
|
public set |
|
|
public get |
|
|
public set |
|
|
public |
|
|
public |
|
|
public get |
rightBorder: * |
|
public set |
|
|
public get |
rightOffset: * |
|
public set |
|
|
public get |
topBorder: * |
|
public set |
|
|
public get |
topOffset: * |
|
public set |
|
|
public |
|
|
public get |
width: * |
|
public set |
|
|
public get |
widthAnchor: * |
|
public set |
|
|
public get |
xOrigin: * |
|
public set |
|
|
public get |
yOrigin: * |
|
public set |
|
Method Summary
Public Methods | ||
public |
dispose() |
|
public |
ensureVertices(renderer: *) |
|
public |
onAction(name: *, args: ...*): * |
|
public |
onAttach() |
|
public |
onCameraChanged(camera: *) |
|
public |
onPropertySerialize(name: *, value: *): * |
|
public |
onRender(gl: *, renderer: *, deltaTime: *, layer: *) |
|
public |
|
Inherited Summary
From class Component | ||
public static get |
propsTypes: * |
|
public static |
Component factory. |
|
public get |
|
|
public |
[name]: * |
|
public |
deserialize(json: *) Deserialize JSON properties into this component. |
|
public |
dispose() Destructor (dispose internal resources and detach from entity). |
|
public |
Called when action arrived. |
|
public |
onAlterActionArguments(name: string, args: *): array | undefined Called when asked to alter arrived action parameters. |
|
public |
onAttach() Called after attached to entity. |
|
public |
onDetach() Called before detached from entity. |
|
public |
onPropertySerialize(name: string, value: *): * Called when property is serialized. |
|
public |
onPropertySetup(name: string, value: *) Called when given property is deserialized. |
|
public |
serialize(): * Serialize component into JSON data. |
From class VerticesRenderer | ||
public static get |
BufferUsage: * |
|
public static get |
RenderMode: * |
|
public static get |
propsTypes: {"visible": string, "shader": string, "vertices": string, "indices": string, "verticesUsage": string, "indicesUsage": string, "overrideUniforms": string, "overrideSamplers": string, "renderMode": string, "layers": string} |
|
public static |
factory(): * |
|
public get |
indices: * |
|
public set |
|
|
public get |
indicesUsage: * |
|
public set |
|
|
public get |
|
|
public set |
|
|
public get |
|
|
public set |
|
|
public get |
|
|
public set |
|
|
public get |
renderMode: * |
|
public set |
|
|
public get |
shader: * |
|
public set |
|
|
public get |
vertices: * |
|
public set |
|
|
public get |
|
|
public set |
|
|
public get |
visible: * |
|
public set |
|
|
public |
dispose() |
|
public |
onAction(name: *, args: ...*): * |
|
public |
onPreview(gl: *, renderer: *, deltaTime: *) |
|
public |
onPropertySerialize(name: *, value: *): * |
|
public |
onRender(gl: *, renderer: *, deltaTime: *, layer: *) |
|
public |
onRenderLayer(gl: *, renderer: *, deltaTime: *, layer: *) |
|
public |
|
|
public |
updateIndicesChunk(data: *, offset: *, size: number) |
|
public |
updateVerticesChunk(data: *, offset: *, size: number) |
Static Public Members
public static get propsTypes: {"visible": *, "shader": *, "overrideUniforms": *, "overrideSamplers": *, "layers": *, "overrideBaseTexture": string, "overrideBaseFiltering": string, "camera": string, "width": string, "height": string, "widthAnchor": string, "heightAnchor": string, "xOrigin": string, "yOrigin": string, "topOffset": string, "bottomOffset": string, "leftOffset": string, "rightOffset": string, "topBorder": string, "bottomBorder": string, "leftBorder": string, "rightBorder": string, "atlas": string, "color": string} source
Override:
VerticesRenderer#propsTypesStatic Public Methods
Public Constructors
Public Members
public get atlas: * source
public set atlas source
public get bottomBorder: * source
public set bottomBorder source
public get bottomOffset: * source
public set bottomOffset source
public get cachedHeight: * source
public get cachedWidth: * source
public get camera: * source
public set camera source
public get color: * source
public set color source
public get height: * source
public set height source
public get heightAnchor: * source
public set heightAnchor source
public get leftBorder: * source
public set leftBorder source
public get leftOffset: * source
public set leftOffset source
public get overrideBaseFiltering: * source
public set overrideBaseFiltering source
public get overrideBaseTexture: * source
public set overrideBaseTexture source
public get rightBorder: * source
public set rightBorder source
public get rightOffset: * source
public set rightOffset source
public get topBorder: * source
public set topBorder source
public get topOffset: * source
public set topOffset source
public get width: * source
public set width source
public get widthAnchor: * source
public set widthAnchor source
public get xOrigin: * source
public set xOrigin source
public get yOrigin: * source
public set yOrigin source
Public Methods
public dispose() source
Destructor (dispose internal resources and detach from entity).
Override:
VerticesRenderer#disposepublic ensureVertices(renderer: *) source
Params:
Name | Type | Attribute | Description |
renderer | * |
public onAction(name: *, args: ...*): * source
Called when action arrived.
Override:
VerticesRenderer#onActionParams:
Name | Type | Attribute | Description |
name | * | ||
args | ...* |
Return:
* |
public onCameraChanged(camera: *) source
Params:
Name | Type | Attribute | Description |
camera | * |
public onPropertySerialize(name: *, value: *): * source
Called when property is serialized.
Override:
VerticesRenderer#onPropertySerializeParams:
Name | Type | Attribute | Description |
name | * | ||
value | * |
Return:
* |
public onRender(gl: *, renderer: *, deltaTime: *, layer: *) source
Override:
VerticesRenderer#onRenderParams:
Name | Type | Attribute | Description |
gl | * | ||
renderer | * | ||
deltaTime | * | ||
layer | * |