src/components/index.js
import Camera, { PostprocessPass } from './Camera';
import Camera2D from './Camera2D';
import CameraDirector2D from './CameraDirector2D';
import InputHandler from './InputHandler';
import GestureListener from './GestureListener';
import PhysicsBody from './PhysicsBody';
import Particles from './Particles';
import PhysicsWorld from './PhysicsWorld';
import PrefabInstance from './PrefabInstance';
import RectangleRenderer from './RectangleRenderer';
import Script from './Script';
import Sprite from './Sprite';
import AtlasSprite from './AtlasSprite';
import TextRenderer from './TextRenderer';
import VerticesRenderer from './VerticesRenderer';
import UiSprite from './UiSprite';
import UiLayout from './UiLayout';
import Skeleton from './Skeleton';
import SortedActions from './SortedActions';
import DeferredRenderer, { DeferredPipeline } from './DeferredRenderer';
import MultipassRenderer, { MultipassPipeline } from './MultipassRenderer';
import PostprocessRack, { PostprocessRackPass, PostprocessRackRawEffectPass } from './PostprocessRack';
import Shape from './Shape';
import PolygonShape from './PolygonShape';
import CircleShape from './CircleShape';
import RectangleShape from './RectangleShape';
export default {
Camera,
PostprocessPass,
Camera2D,
CameraDirector2D,
InputHandler,
GestureListener,
Particles,
PhysicsBody,
PhysicsWorld,
PrefabInstance,
RectangleRenderer,
Script,
Sprite,
AtlasSprite,
TextRenderer,
VerticesRenderer,
UiSprite,
UiLayout,
Skeleton,
SortedActions,
DeferredRenderer,
DeferredPipeline,
MultipassRenderer,
MultipassPipeline,
PostprocessRack,
PostprocessRackPass,
PostprocessRackRawEffectPass,
Shape,
PolygonShape,
CircleShape,
RectangleShape
};
export {
Camera,
PostprocessPass,
Camera2D,
CameraDirector2D,
InputHandler,
GestureListener,
Particles,
PhysicsBody,
PhysicsWorld,
PrefabInstance,
RectangleRenderer,
Script,
Sprite,
AtlasSprite,
TextRenderer,
VerticesRenderer,
UiSprite,
UiLayout,
Skeleton,
SortedActions,
DeferredRenderer,
DeferredPipeline,
MultipassRenderer,
MultipassPipeline,
PostprocessRack,
PostprocessRackPass,
PostprocessRackRawEffectPass,
Shape,
PolygonShape,
CircleShape,
RectangleShape
};