src/GLProvider.ts
export default interface GLProvider {
gl():WebGLRenderingContext;
shaders():{ [shaderName:string]:WebGLProgram };
id():string;
container():HTMLElement;
canvas():HTMLCanvasElement;
}
export default interface GLProvider {
gl():WebGLRenderingContext;
shaders():{ [shaderName:string]:WebGLProgram };
id():string;
container():HTMLElement;
canvas():HTMLCanvasElement;
}