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story player interface and logic

Hierarchy

  • Player

Index

Constructors

constructor

  • new Player(graph: ProvenanceGraph, controls: Element, options?: any): Player
  • Parameters

    • graph: ProvenanceGraph
    • controls: Element
    • Default value options: any = {}

    Returns Player

Methods

backward

  • backward(): PromiseLike<SlideNode>
  • jumps to the previous slide

    Returns PromiseLike<SlideNode>

forward

  • forward(): PromiseLike<SlideNode>
  • jumps to the next slide

    Returns PromiseLike<SlideNode>

pause

  • pause(): void

render

  • render(story: SlideNode): PromiseLike<SlideNode>
  • Parameters

    • story: SlideNode

    Returns PromiseLike<SlideNode>

start

  • start(): boolean

stop

  • stop(): void

Legend

  • Module
  • Object literal
  • Variable
  • Function
  • Function with type parameter
  • Index signature
  • Type alias
  • Enumeration
  • Enumeration member
  • Property
  • Method
  • Interface
  • Interface with type parameter
  • Constructor
  • Property
  • Method
  • Index signature
  • Class
  • Class with type parameter
  • Constructor
  • Property
  • Method
  • Accessor
  • Index signature
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Protected property
  • Protected method
  • Protected accessor
  • Private property
  • Private method
  • Private accessor
  • Static property
  • Static method

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