Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x | import { setLengthDisplay, setMeta } from "../markup"; import { getMeta } from "./data"; import { parseTime } from "../utils/helpers"; export const pauseAll = nodes => nodes.forEach(node => { pause(node); }); export const playPauseAudio = (node, nodes) => { if (node.paused || node.currentTime === 0) { pauseAll(nodes); play(node); } else { pause(node); } }; export const play = node => { node.play(); const button = node.elements.playPauseButton; const buttonText = node.elements.playPauseButtonText; button.classList.remove("paused"); buttonText.innerHTML = "Pause"; button.classList.add("playing"); }; export const pause = node => { node.pause(); const button = node.elements.playPauseButton; const buttonText = node.elements.playPauseButtonText; button.classList.remove("playing"); buttonText.innerHTML = "Play"; button.classList.add("paused"); }; export const stop = node => { node.pause(); const button = node.elements.playPauseButton; const buttonText = node.elements.playPauseButtonText; button.classList.remove("playing"); buttonText.innerHTML = "Play"; }; export const triggerUpdateProgress = event => updateProgress(event.srcElement); export const updateProgress = node => { let progress = node.currentTime; let duration = node.duration; if (node.elements.playTimer) { let progressParsed = parseTime(progress); node.elements.playTimer.innerHTML = progressParsed; } if (progress >= duration) { stop(node); } let progressPercent = ((progress / duration) * 100).toFixed(2); ``; if (node.elements.progressBar) { node.elements.progressBar.value = progressPercent; node.elements.indicator.style.width = progressPercent + "%"; node.elements.playhead.style.left = progressPercent + "%"; } }; export const canplaythrough = node => { setLengthDisplay(node); node.elements.wrapper.classList.remove("loading"); let meta = getMeta(node); setMeta(meta, node.elements); }; export const errors = node => { node.elements.wrapper.classList.add("error"); node.elements.wrapper.classList.remove("loading"); node.elements.wrapper.innerHTML = `<div class="error" style="display:flex;height: 100%;align-items: center;justify-content: center;"><span class="error__icon"></span><span class="error__message">Error loading audio file</span></div>`; }; export const sliderScrub = (event, node) => { let duration = node.duration; let targetTime = duration * (event.srcElement.value / 100); targetTime = targetTime.toFixed(2); node.currentTime = targetTime; updateProgress(node); }; export const sliderFocus = (node, focus) => node.elements.progressWrapper.classList.toggle("focus", focus); export const volume = (event, node) => { let volume = event.srcElement.value; node.tmpVolume = node.volume; node.mute = false; mute(node); setVolume(node, volume); }; export const volumeFocus = (node, focus) => node.elements.volumeWrapper.classList.toggle("focus", focus); export const setVolume = (node, value) => { let valueMapped = value * 10; let volumePercent = (value * 100).toFixed(2); node.volume = value; if (node.elements.volumeDisplay) { node.elements.volumeDisplay.innerHTML = valueMapped; } if (node.elements.volumeControl) { node.elements.volumeControl.value = value; } if (node.elements.volumeIndicator) { node.elements.volumeIndicator.style.width = volumePercent + "%"; } if (node.elements.volumePlayhead) { node.elements.volumePlayhead.style.left = volumePercent + "%"; } }; export const muteUnmuteAudio = node => { node.mute = !node.mute; mute(node); }; export const mute = node => { const button = node.elements.muteButton; if (node.mute) { node.tmpVolume = node.volume; setVolume(node, 0); button.classList.add("muted"); button.classList.remove("unmuted"); button.innerHTML = "Unmute"; } else { if (typeof node.tmpVolume != "undefined" && node.tmpVolume > 0) { setVolume(node, node.tmpVolume); } else { setVolume(node, 1); } button.classList.remove("muted"); button.classList.add("unmuted"); button.innerHTML = "Mute"; } }; |