import { DisplayObject } from "@pixi/display";
export interface CompositeSpriteOptions {
    /**
     * The width of the texture for the sprite.
     */
    width?: number;
    /**
     * The height of the texture for the sprite.
     */
    height?: number;
    /**
     * The object to render. When set, it will automatically be rendered to the
     * sprite's texture each frame.
     */
    objectToRender?: DisplayObject;
    /**
     * The resolution of the texture for the sprite.
     */
    resolution?: number;
}
