title inbetween
author Rosden Shadow [Mark Signorelli]
homepage rosden.itch.io
run_rules_on_level_Start

background_color #E5C17E

text_color #B32D2D

========
OBJECTS
========

Background
#E5C17E #BF9269
00000
01010
00100
01010
00000
(
00101
01110
11011
01111
10110)
(
11101
00101
11111
10100
10111)


pathline
#E0AAF2 #FFD9FC
00000
01010
00100
01010
00000

Target
#B32D2D #E5C17E
.....
.000.
.010.
.000.
.....

Wall
#B32D2D #CC7A52 #73342E #423D39
20001
22001
22220
23232
32323

overwall
#B32D2D #CC7A52 #73342E #423D39
.....
.....
.....
01111
20011


Playerright
#E5D9FF  #A87EE5 #CC7A52 #73342E #42393C
.000.
11202
11313
11110
.1.1.

playerleft
#E5D9FF  #A87EE5 #CC7A52 #73342E #42393C
.000.
20211
31311
01111
.1.1.

Crate2
#82A17C #7EE58D  #4F5B46 #394239 
20011
20001
22001
32223
.333.

overcrate2
#82A17C #7EE58D  #4F5B46 #394239
.....
.....
.....
.....
.111.

Crate
#7EE58D #D9FFDC #82A17C #394239
20011
20001
22001
32223
.333.

overcrate
#7EE58D #D9FFDC #82A17C #394239
.....
.....
.....
.....
.111.

cloner
#E5C17E #DB7F55 #B32D2D #73342E
.100.
.210.
.221.
.332.
.....

swapcrate
Orange Yellow
00000
0...0
0...0
0...0
00000

swapwall
black
.....
.....
.....
.....
.....

thefloor
#E5C17E
00000
00000
00000
00000
00000

stopper
black
.....
.....
.....
.....
.....

shiftright
black
.....
.....
.....
.....
.....

shiftup
black
.....
.....
.....
.....
.....

shiftdown
black
.....
.....
.....
.....
.....

shiftleft
black
.....
.....
.....
.....
.....


=======
LEGEND
=======

. = Background and stopper
# = Wall
P = Playerright
* = Crate
@ = Crate and Target
O = Target
c=cloner
-=thefloor

feel=overwall or overcrate or overcrate2
pushable=crate or cloner or swapcrate or crate2
win=crate or wall

player=playerright or playerleft

shift=shiftright or shiftup or shiftdown or shiftleft
mainlayer=player or wall or pushable or swapwall or thefloor
=======
SOUNDS
=======

pushable MOVE 36772507


sfx0 52836103
sfx1 6257504
================
COLLISIONLAYERS
================

Background
pathline
Target
shiftright
shiftleft
shiftup
shiftdown
Player, Wall, pushable,swapwall,thefloor
stopper
feel

======
RULES
======

[feel]->[]
[shift]->[]
[stopper]->[]

[ >  Player | pushable ] -> [  >  Player | > pushable  ]

[ left Playerright] -> [ left playerleft]
[ right Playerleft] -> [ right playerright]

([Background no mainlayer] -> [background stopper])

([crate]->[crate shiftright shiftleft shiftup shiftdown])

late right [crate| ]->[crate | shiftright]

late up [crate| ]->[crate | shiftup]

late down [crate| ]->[crate | shiftdown]

late left [crate| ]->[crate | shiftleft]

late [shiftdown shiftup no mainlayer]-> [crate]

late [shiftright shiftleft no mainlayer]-> [crate]




(

late [shift]->[]
late [stopper]->[]
late [pathline]->[]
late [crate]->[crate shiftright shiftleft shiftup shiftdown]

late right [shiftright| ]->[shiftright | shiftright]

late up [shiftup| ]->[shiftup | shiftup]

late down [shiftdown| ]->[shiftdown | shiftdown]

late left [shiftleft| ]->[shiftleft | shiftleft]

late [shift]->[shift pathline]
late [pathline stopper] -> [pathline])


late up [wall| ]-> [wall|overwall]
late up [crate| ]-> [crate|overcrate]
late up [crate2| ]-> [crate2|overcrate2]
==============
WINCONDITIONS
==============

All Target on win

=======
LEVELS
=======

message cover up all targets with blocks 

message level 1 of 4
---------
-#######-
##.....##
#...P...#
#.......#
#.*O.O*.#
#.......#
#.......#
#..O.O..#
##..O..##
-#######-

message level 2 of 4
---------
-#######-
##.....##
#...P...#
#.O.O*O.#
#.......#
#.O...O.#
#.*..*..#
#.O*O.O.#
##.....##
-#######-

message level 3 of 4
---------
-#######-
##OOOOO##
#*..*..*#
#..*..*.#
#.*..*..#
#*..*..*#
#..*..*P#
#.*..*..#
##..*..##
-#######-

message level 4 of 4
---------
#########
#*******#
#*..P..*#
#*.....*#
#*..O..*#
#*.O*O.*#
#*..O..*#
#*.....*#
#*******#
#########

(
--------
#######-
##...O#-
#.....#-
#.*...#-
#..*..#-
#...*.#-
#..p..#-
#O....#-
#....O#-
#######-
)



message thats enough blocks for one day :)


(--------
-######-
##....##
#......#
#.*....#
#....*.#
#.O....#
#.OO.*.#
#.P....#
##....##
-######-)
