puzzlescript
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Collision
Layer
constructor
__coverage
Count
__source
id
__get
Line
And
Column
Range
__get
Source
Line
And
Column
__increment
Coverage
get
Bit
Set
Index
Of
to
Source
String
to
String
collision
IdCounter
Hierarchy
BaseForLines
CollisionLayer
Index
Constructors
constructor
Properties
__coverage
Count
__source
id
Methods
__get
Line
And
Column
Range
__get
Source
Line
And
Column
__increment
Coverage
get
Bit
Set
Index
Of
to
Source
String
to
String
Constructors
constructor
new
Collision
Layer
(
source
:
IGameCode
, tiles
:
IGameTile
[]
)
:
CollisionLayer
Parameters
source:
IGameCode
tiles:
IGameTile
[]
Returns
CollisionLayer
Properties
__coverage
Count
__coverage
Count
:
Optional
<
number
>
__source
__source
:
IGameCode
id
id
:
number
Methods
__get
Line
And
Column
Range
__get
Line
And
Column
Range
(
)
:
object
Returns
object
end
:
object
col
:
number
line
:
number
start
:
object
col
:
number
line
:
number
__get
Source
Line
And
Column
__get
Source
Line
And
Column
(
)
:
object
Returns
object
col
Num
:
number
line
:
string
line
Num
:
number
next
Line
:
null
|
string
prev
Line
:
null
|
string
__increment
Coverage
__increment
Coverage
(
)
:
void
Returns
void
get
Bit
Set
Index
Of
get
Bit
Set
Index
Of
(
sprite
:
GameSprite
)
:
number
Parameters
sprite:
GameSprite
Returns
number
to
Source
String
to
Source
String
(
)
:
string
Returns
string
to
String
to
String
(
)
:
string
Returns
string
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