puzzlescript
Options
All
Public
Public/Protected
All
Inherited
Only exported
Menu
Game
Sound
Game
Sound
Move
Direction
Game
Sound
Move
Simple
Game
Sound
Normal
constructor
__coverage
Count
__source
condition
Enum
sound
Code
tile
__get
Line
And
Column
Range
__get
Source
Line
And
Column
__increment
Coverage
to
Source
String
to
String
Game
Sound
Sfx
Game
Sound
Simple
Enum
Hierarchy
GameSound
GameSoundNormal
Index
Constructors
constructor
Properties
__coverage
Count
__source
condition
Enum
sound
Code
tile
Methods
__get
Line
And
Column
Range
__get
Source
Line
And
Column
__increment
Coverage
to
Source
String
to
String
Constructors
constructor
new
Game
Sound
Normal
(
source
:
IGameCode
, sprite
:
IGameTile
, conditionEnum
:
string
, soundCode
:
number
)
:
GameSoundNormal
Parameters
source:
IGameCode
sprite:
IGameTile
conditionEnum:
string
soundCode:
number
Returns
GameSoundNormal
Properties
__coverage
Count
__coverage
Count
:
Optional
<
number
>
__source
__source
:
IGameCode
condition
Enum
condition
Enum
:
string
sound
Code
sound
Code
:
number
tile
tile
:
IGameTile
Methods
__get
Line
And
Column
Range
__get
Line
And
Column
Range
(
)
:
object
Returns
object
end
:
object
col
:
number
line
:
number
start
:
object
col
:
number
line
:
number
__get
Source
Line
And
Column
__get
Source
Line
And
Column
(
)
:
object
Returns
object
col
Num
:
number
line
:
string
line
Num
:
number
next
Line
:
null
|
string
prev
Line
:
null
|
string
__increment
Coverage
__increment
Coverage
(
)
:
void
Returns
void
to
Source
String
to
Source
String
(
)
:
string
Returns
string
to
String
to
String
(
)
:
string
Returns
string
Generated using
TypeDoc