puzzlescript
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TILE_
TYPE
Definite
Map
Map
With
Id
Serializer
IGraph
Game
Metadata
IGraph
Json
brackets
collision
Layers
colors
commands
levels
metadata
neighbors
rule
Definitions
rules
sounds
sprites
tiles
tiles
With
Modifiers
title
version
win
Conditions
IGraph
Sound
IGraph
Sprite
ISource
Node
Bracket
Id
Collision
Id
Color
Id
Command
Id
Graph
Tile
Neighbor
Id
Rule
Id
Sound
Id
Sprite
Id
Tile
Id
Tile
With
Modifier
Id
toRULE_
DIRECTION
Hierarchy
IGraphJson
Index
Properties
brackets
collision
Layers
colors
commands
levels
metadata
neighbors
rule
Definitions
rules
sounds
sprites
tiles
tiles
With
Modifiers
title
version
win
Conditions
Properties
brackets
brackets
:
object
Type declaration
[
key:
string
]:
ast.Bracket
<
NeighborId
>
collision
Layers
collision
Layers
:
object
Type declaration
[
key:
string
]:
ISourceNode
colors
colors
:
object
Type declaration
[
key:
string
]:
string
commands
commands
:
object
Type declaration
[
key:
string
]:
ast.Command
<
SoundId
>
levels
levels
:
Array
<
ast.Level
<
TileId
>
>
metadata
metadata
:
IGraphGameMetadata
neighbors
neighbors
:
object
Type declaration
[
key:
string
]:
ast.Neighbor
<
TileWithModifierId
>
rule
Definitions
rule
Definitions
:
object
Type declaration
[
key:
string
]:
ast.Rule
<
RuleId
,
RuleId
,
BracketId
,
CommandId
>
rules
rules
:
RuleId
[]
sounds
sounds
:
object
Type declaration
[
key:
string
]:
IGraphSound
sprites
sprites
:
object
Type declaration
[
key:
string
]:
IGraphSprite
tiles
tiles
:
object
Type declaration
[
key:
string
]:
GraphTile
tiles
With
Modifiers
tiles
With
Modifiers
:
object
Type declaration
[
key:
string
]:
ast.TileWithModifier
<
RULE_DIRECTION
,
TileId
>
title
title
:
string
version
version
:
number
win
Conditions
win
Conditions
:
Array
<
ast.WinCondition
<
TileId
>
>
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