puzzlescript
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Public
Public/Protected
All
Inherited
Only exported
Menu
Table
Engine
constructor
set
Game
start
start
Keyboard
Listener
start
Tick
Handler
stop
ICustom
Table
Engine
Events
ITable
Engine
Events
Hierarchy
TableEngine
Index
Constructors
constructor
Methods
set
Game
start
start
Keyboard
Listener
start
Tick
Handler
stop
Constructors
constructor
new
Table
Engine
(
table
:
HTMLTableElement
, customHandler
?:
ICustomTableEngineEvents
)
:
TableEngine
Parameters
table:
HTMLTableElement
Optional
customHandler:
ICustomTableEngineEvents
Returns
TableEngine
Methods
set
Game
set
Game
(
source
:
string
, levelNum
:
number
)
:
void
Parameters
source:
string
levelNum:
number
Returns
void
start
start
(
)
:
void
Returns
void
start
Keyboard
Listener
start
Keyboard
Listener
(
)
:
void
Returns
void
start
Tick
Handler
start
Tick
Handler
(
)
:
void
Returns
void
stop
stop
(
)
:
void
Returns
void
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