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Type aliases

BracketId

BracketId: string

CollisionId

CollisionId: string

ColorId

ColorId: string

CommandId

CommandId: string

GraphTile

GraphTile: ISourceNode & object | object | object | object

NeighborId

NeighborId: string

RuleId

RuleId: string

SoundId

SoundId: string

SpriteId

SpriteId: string

TileId

TileId: string

TileWithModifierId

TileWithModifierId: string

Functions

toRULE_DIRECTION

Legend

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  • Object literal
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  • Static method

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