puzzlescript
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Custom
Bit
Set
Sprite
Bit
Set
constructor
bit
Set
add
add
All
contains
All
contains
Any
contains
None
has
index
Of
is
Empty
remove
to
String
union
Bit
Set2
Hierarchy
CustomBitSet
<
GameSprite
>
SpriteBitSet
Index
Constructors
constructor
Properties
bit
Set
Methods
add
add
All
contains
All
contains
Any
contains
None
has
index
Of
is
Empty
remove
to
String
union
Constructors
constructor
new
Sprite
Bit
Set
(
items
?:
Iterable
<
GameSprite
>
, bitSet
?:
BitSet
)
:
SpriteBitSet
Parameters
Optional
items:
Iterable
<
GameSprite
>
Optional
bitSet:
BitSet
Returns
SpriteBitSet
Properties
Protected
bit
Set
bit
Set
:
BitSet
Methods
add
add
(
item
:
GameSprite
)
:
void
Parameters
item:
GameSprite
Returns
void
add
All
add
All
(
items
:
Iterable
<
GameSprite
>
)
:
void
Parameters
items:
Iterable
<
GameSprite
>
Returns
void
contains
All
contains
All
(
other
:
CustomBitSet
<
GameSprite
>
)
:
boolean
Parameters
other:
CustomBitSet
<
GameSprite
>
Returns
boolean
contains
Any
contains
Any
(
other
:
CustomBitSet
<
GameSprite
>
)
:
boolean
Parameters
other:
CustomBitSet
<
GameSprite
>
Returns
boolean
contains
None
contains
None
(
other
:
CustomBitSet
<
GameSprite
>
)
:
any
Parameters
other:
CustomBitSet
<
GameSprite
>
Returns
any
has
has
(
item
:
GameSprite
)
:
boolean
Parameters
item:
GameSprite
Returns
boolean
index
Of
index
Of
(
item
:
GameSprite
)
:
number
Parameters
item:
GameSprite
Returns
number
is
Empty
is
Empty
(
)
:
any
Returns
any
remove
remove
(
item
:
GameSprite
)
:
void
Parameters
item:
GameSprite
Returns
void
Protected
to
String
to
String
(
gameData
:
GameData
)
:
string
Parameters
gameData:
GameData
Returns
string
union
union
(
bitSets
:
Iterable
<
SpriteBitSet
>
)
:
SpriteBitSet
Parameters
bitSets:
Iterable
<
SpriteBitSet
>
Returns
SpriteBitSet
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