puzzlescript
Options
All
Public
Public/Protected
All
Inherited
Only exported
Menu
Sub
Table
Engine
Sync
Table
Engine
constructor
dispose
pause
resume
set
Game
Hierarchy
SyncTableEngine
Implements
Engineish
Index
Constructors
constructor
Methods
dispose
pause
resume
set
Game
Constructors
constructor
new
Sync
Table
Engine
(
table
:
HTMLTableElement
, handler
?:
GameEngineHandlerOptional
)
:
SyncTableEngine
Parameters
table:
HTMLTableElement
Optional
handler:
GameEngineHandlerOptional
Returns
SyncTableEngine
Methods
dispose
dispose
(
)
:
void
Returns
void
pause
pause
(
)
:
void
Returns
void
resume
resume
(
)
:
void
Returns
void
set
Game
set
Game
(
source
:
string
, level
?:
number
)
:
void
Parameters
source:
string
Default value
level:
number
= 0
Returns
void
Generated using
TypeDoc