# Music

Make music and play tones.

```cards
music.playTone(0, 0);
music.ringTone(0);
music.rest(0);
music.noteFrequency(Note.C);
music.beat(BeatFraction.Whole);
music.tempo();
music.changeTempoBy(20);
music.setTempo(120);
music.playSound("")
music.playSoundUntilDone("")
music.setVolume(0)
music.stopAllSounds()
music.sounds(Sounds.BaDing)
```

### See Also

[playTone](/reference/music/play-tone), [ringTone](/reference/music/ring-tone), [rest](/reference/music/rest), [beat](/reference/music/beat), [tempo](/reference/music/tempo), [changeTempoBy](/reference/music/change-tempo-by),[setTempo](/reference/music/set-tempo)
