import '../../../globals.js';
import TProperty from '../../../axon/js/TProperty.js';
import Vector2 from '../../../dot/js/Vector2.js';
import { Shape } from '../../../kite/js/imports.js';
import { SpriteImage } from '../imports.js';
export default class Sprite {
    readonly imageProperty: TProperty<SpriteImage>;
    constructor(spriteImage: SpriteImage);
    /**
     * Returns a Shape that represents the hit-testable area of this Sprite.
     */
    getShape(): Shape;
    /**
     * Returns whether a given point is considered "inside" the Sprite
     */
    containsPoint(point: Vector2): boolean;
}
//# sourceMappingURL=Sprite.d.ts.map