import '../../../../../globals.js';
/**
 * Support for adding in comments to the resulting generated shader code that won't get removed by
 * the typical process that removes comments. Useful for noting templates used, or really anything else that can
 * benefit from seeing debugging comments in the generated shader code.
 *
 * @author Jonathan Olson <jonathan.olson@colorado.edu>
 */
import { WGSLString } from '../../../imports.js';
declare const commentWGSL: (str: string) => WGSLString;
export default commentWGSL;
//# sourceMappingURL=commentWGSL.d.ts.map