Global

Members

(constant) FENCE_WIDTH :number

Sprite Fencing - The number of pixels a sprite is required to leave remaining onscreen around the edge of the staging area.

Type:
  • number

Type Definitions

DrawableExtraction

Properties:
Name Type Description
data Uint8Array

Raw pixel data for the drawable

width int

Drawable bounding box width

height int

Drawable bounding box height

scratchOffset Array.<number>

[x, y] offset in Scratch coordinates from the drawable position to the client x, y coordinate

x int

The x coordinate relative to drawable bounding box

y int

The y coordinate relative to drawable bounding box