Global

Members

(constant) FENCE_WIDTH :number

Sprite Fencing - The number of pixels a sprite is required to leave remaining onscreen around the edge of the staging area.

Type:
  • number

Type Definitions

ColorExtraction

Properties:
Name Type Description
data Uint8Array

Raw pixel data for the drawable

width int

Drawable bounding box width

height int

Drawable bounding box height

color object

Color object with RGBA properties at picked location

DrawableExtraction

Properties:
Name Type Description
data Uint8Array

Raw pixel data for the drawable

width int

Drawable bounding box width

height int

Drawable bounding box height

scratchOffset Array.<number>

[x, y] offset in Scratch coordinates from the drawable position to the client x, y coordinate

x int

The x coordinate relative to drawable bounding box

y int

The y coordinate relative to drawable bounding box