export declare enum AvatarAction {
    Default = "Default",
    Walk = "Move",
    Sleep = "Sleep",
    GestureSurprised = "GestureSurprised",
    GestureAngry = "GestureAngry",
    GestureSad = "GestureSad",
    GestureSmile = "GestureSmile",
    Gesture = "Gesture",
    Talk = "Talk",
    CarryItem = "CarryItem",
    UseItem = "UseItem",
    Dance = "Dance",
    AvatarEffect = "AvatarEffect",
    Idle = "Idle",
    Laugh = "Laugh",
    Blow = "Blow",
    Sign = "Sign",
    Wave = "Wave",
    Respect = "Respect",
    RideJump = "RideJump",
    SnowboardSquat = "SnowboardSquat",
    SnowboardUp = "SnowboardUp",
    SnowboardOllie = "SnowboardOllie",
    Snowboard360 = "Snowboard360",
    Sit = "Sit",
    Swim = "Swim",
    Float = "Float",
    Lay = "Lay"
}
