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Sideral JS\n\n[![Stories in Ready](https://badge.waffle.io/js-republic/sideral.png?label=ready&title=Ready)](https://waffle.io/js-republic/sideral) [![Build Status](https://travis-ci.org/js-republic/sideral.svg?branch=master)](https://travis-ci.org/js-republic/sideral) [![Open Source Love](https://badges.frapsoft.com/os/v2/open-source.png?v=103)](https://github.com/ellerbrock/open-source-badge/) [![License: GPL v3](https://img.shields.io/badge/license-GPL--V3-blue.svg)](https://www.gnu.org/licenses/quick-guide-gplv3.fr.html) [![Commitizen friendly](https://img.shields.io/badge/commitizen-friendly-brightgreen.svg)](http://commitizen.github.io/cz-cli/)\n\n:rocket::construction: Project in construction :construction::rocket:\n\nSideral JS is the next generation of video-game framework with JavaScript. This framework is made to create a more complexe 2D game with all features needed like HUD, Event Manager, Map Editor, Quest manager, etc.\nIt also provide complete library to make your game online.\n\n## What is inside this framework ?\n\n - A fast and lightweight library to build easily a complete game. It will embark all feature needed like HUD, Event, Map, Character, Input, etc.\n - A complete map editor to create a platform or a RPG game with a complete event system\n - A big feature to transform your game into a complete MMO with server calculation, data prediction, etc.\n - A new way to build your game with ES6\n \n## How does it works ?\n\nMore than just a framework, Sideral is a complete workspace with HUB and many features to improve your game development.\nIt is separate into 3 features :\n - the **library** with all you need to develop your game\n - A second **library** for server side and transform your game into a complete MMO\n - A **map editor** to build your map in WYSIWYG\n - A **hub** which list all your games, and give quick access to all features listed above\n\n## Installation\n\nAt this time, it's preferable to use git and clone this repository like this :\n```\ngit clone https://github.com/js-republic/sideral sideral\n```\nYour folder will be your workspaces to create project.\n\n## Usage\n\n### Core library\nThis is all the src you need to create your game. The library has theses classes :\n\n#### Scene\nA **Scene** is typically a canvas. A game can have multiple **Scenes** and *it must have multiple **Scenes***.\n\n#### Entity\nAn **Entity** is an object to be render in a **Scene**.\n\n#### Engine\n**Engine** is a singleton instance. The aim of this object is to loop and give information about **FPS**\n\n#### Element\nan **Element** is the superclass of this library. It provide lifecycle of each element such as **initialize**, **update** and **render** functions.\n\n#### Component\na **Component** is a class which is not inherited from **Element** class because it doesnot have static lifecycle. A component must be composed by an **Element** and add additional instructions into **Element**'s function such as **update** for example.\n\n### HUB\n\nThe **HUB** will be your best friend to develop your game. To run it, go into your workspace project and run :\n```\nyarn start\n```\nNow you can access to your main hub page at *http://localhost:3000*\n\nWith the HUB, you can :\n - See all your games stocked into the **public/games** folder\n - Create an empty game. It will be stocked into the **public/games** folder\n - Access to other features of **Sideral**\n \n## Contributing\n \nSee [CONTRIBUTING.md](./CONTRIBUTING.md) to contribute to this project.\n\n## License\n\nSGR project is a licensed under [GNU General Public License v3](https://www.gnu.org/licenses/gpl-3.0.en.html).\n","maintainers":[{"name":"drashorb","email":"christophe.brochard@yahoo.fr"}],"time":{"modified":"2022-06-26T19:15:58.738Z","created":"2017-06-09T14:31:40.281Z","0.0.1":"2017-06-09T14:31:40.281Z","0.0.2":"2017-06-11T17:09:20.882Z","0.0.11":"2017-07-07T07:34:27.606Z","0.0.12":"2017-07-07T07:38:59.947Z","0.0.13":"2017-07-07T07:46:29.998Z","0.0.14":"2017-07-07T07:50:56.749Z","0.0.15":"2017-07-10T12:25:21.584Z","0.0.16":"2017-07-10T12:48:32.625Z","0.0.17":"2017-07-10T12:51:29.698Z","0.0.18":"2017-07-10T12:57:28.447Z","0.0.19":"2017-07-10T13:02:02.067Z","0.0.20":"2017-07-11T14:51:56.821Z","0.0.21":"2017-07-13T09:20:57.746Z","0.0.24":"2017-07-20T14:51:14.377Z","0.0.25":"2017-07-20T15:16:39.133Z","0.0.26":"2017-07-26T13:46:49.785Z","0.0.27":"2017-07-27T09:22:47.899Z","0.0.28":"2017-07-27T09:42:05.347Z","0.0.29":"2017-07-28T11:03:10.939Z","0.0.30":"2017-07-28T13:37:51.219Z","0.0.31":"2017-07-28T14:03:58.567Z","0.0.32":"2017-08-10T14:52:13.217Z","0.0.33":"2017-08-11T14:08:43.327Z","0.0.34":"2017-08-11T14:31:05.884Z","0.0.35":"2017-08-11T14:38:44.814Z","0.0.36":"2017-08-30T13:19:47.490Z"},"homepage":"https://github.com/js-republic/sideral#readme","keywords":["sideral","game","framework","js","javascript"],"repository":{"type":"git","url":"git+https://github.com/js-republic/sideral.git"},"author":{"name":"JS-Republic"},"bugs":{"url":"https://github.com/js-republic/sideral/issues"},"license":"GPL-3.0","readmeFilename":"README.md"}