var blessed = require('blessed');
var _ = require('lazy.js');
var Slap = require('./Slap');
var BaseElement = require('./BaseElement');
var util = require('../util');
function Button (opts) {
var self = this;
Iif (!(self instanceof blessed.Node)) return new Button(opts);
opts = _(Slap.global.options.button).merge({
mouse: true,
focusable: true,
shrink: true,
padding: {left: 1, right: 1}
}).merge(opts || {}).toObject();
opts.style.focus = opts.style.hover;
blessed.Button.call(self, opts);
BaseElement.call(self, opts);
}
Button.prototype.__proto__ = blessed.Button.prototype;
Button.prototype._initHandlers = function () {
var self = this;
self.on('keypress', function (ch, key) { if (key.name === 'enter') self.slap._stopKeyPropagation(); }); // FIXME: hack
return BaseElement.prototype._initHandlers.apply(self, arguments);
};
module.exports = Button;
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