export interface ScoreEntry {
    score: number;
    date: string;
}
export declare class HighScoreManager {
    private filePath;
    private data;
    constructor();
    getHighScore(gameName: string): number;
    getTopScores(gameName: string, limit?: number): ScoreEntry[];
    submit(gameName: string, score: number): boolean;
    private load;
    private save;
    private ensureDir;
}
