Create a new instance by parsing the given byte array.
The actual byte data, including header.
The texture format. @see flash.display3D.textures.Context3DTextureFormat
The height of the texture in pixels.
Indicates if the ATF data encodes a cube map. Not supported by Starling!
The number of encoded textures. '1' means that there are no mip maps.
The width of the texture in pixels.
Checks the first 3 bytes of the data for the 'ATF' signature.
Generated using TypeDoc
A parser for the ATF data format.