Creates an event object that can be passed to listeners.
Indicates if event will bubble.
The object the event is currently bubbling at.
Arbitrary data that is attached to the event.
The object that dispatched the event.
A string that identifies the event.
Event type for a display object that is added to a parent.
Event type for a display object that is added to the stage
An event type to be utilized in custom events. Not used by Starling right now.
An event type to be utilized in custom events. Not used by Starling right now.
An event type to be utilized in custom events. Not used by Starling right now.
Event type that may be used whenever something finishes.
Event type for a (re)created stage3D rendering context.
Event type for a display object that is entering a new frame.
Event type that is dispatched by the Starling instance when it encounters a problem from which it cannot recover, e.g. a lost device context.
Event type that is dispatched by the AssetManager when a file/url cannot be loaded.
An event type to be utilized in custom events. Not used by Starling right now.
Event type that is dispatched by the AssetManager when an xml or json file couldn't be parsed.
An event type to be utilized in custom events. Not used by Starling right now.
Event type for a display object that is removed from its parent.
Event type for a display object that is removed from the stage.
Event type for an animated object that requests to be removed from the juggler.
Event type that is dispatched by the Starling instance directly before rendering.
Event type for a resized Flash Player.
Event type that indicates that the root DisplayObject has been created.
An event type to be utilized in custom events. Not used by Starling right now.
Event type that is dispatched by the AssetManager when a file/url cannot be loaded.
An event type to be utilized in custom events. Not used by Starling right now.
Event type that is dispatched by the AssetManager after a context loss.
Event type for a triggered button.
An event type to be utilized in custom events. Not used by Starling right now.
Prevents any other listeners from receiving the event.
Prevents listeners at the next bubble stage from receiving the event.
Returns a description of the event, containing type and bubble information.
Generated using TypeDoc
Event objects are passed as parameters to event listeners when an event occurs. This is Starling's version of the Flash Event class.
EventDispatchers create instances of this class and send them to registered listeners. An event object contains information that characterizes an event, most importantly the event type and if the event bubbles. The target of an event is the object that dispatched it.
For some event types, this information is sufficient; other events may need additional information to be carried to the listener. In that case, you can subclass "Event" and add properties with all the information you require. The "EnterFrameEvent" is an example for this practice; it adds a property about the time that has passed since the last frame.
Furthermore, the event class contains methods that can stop the event from being processed by other listeners - either completely or at the next bubble stage.
@see EventDispatcher