click

nodeComponents. click

Source:

Click the position (center) of a given existing node. You can pass debug to see cursor.

Example

$$$
.find('Cube_1') // an element in the scene with a name of `Cube_1`
.click(); // clicks the node

 $$$
.find('Cube_1')
.click(true); // you can also pass in `debug` as `true` to see the cursor