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wrapper around Three.js to create a scene, camera and renderer quickly\n\n## Simple sample\n\n```javascript\n  var world = require('three-world'),\n      geometry = new THREE.CubeGeometry(10, 10, 10),\n      material = new THREE.MeshBasicMaterial({ color: 0xff0000 }),\n      mesh     = new THREE.Mesh(geometry, material);\n\n  function onRendered() {\n    mesh.rotation.y += 0.05;\n  }\n\n  world.init({ camDistance: 50, renderCallback: onRendered });\n  world.add(mesh);\n  world.start();\n```\n\nYou can also `pause` and `resume` the world, if you so wish:\n\n```javascript\n  world.start();\n  ...\n  world.pause();\n  console.log(world.isPaused());\n  world.resume();\n```\n\nIn addition you can get the Camera, Scene and Renderer:\n\n```javascript\n  var cam      = world.getCamera(),\n      scene    = world.getScene(),\n      renderer = world.getRenderer();\n```\n\n## Available options\n\n| Option | Description | Default |\n| --- | --- | --- |\n| ambientLightColor | Color of the ambient light. Optional. | 0xffffff (white) |\n| camDistance | Position on the z-axis where the camera should initially be. Optional. | 100 |\n| clearColor | Color that is used to clear the canvas. Optional. | 0 (black) |\n| container | Element that the renderer should be appended to. Optional. | document.body |\n| farPlane | Maximum distance from the camera that is still rendered. Optional. | 2000 |\n| renderCallback | Callback function that is called right before rendering a new frame. Optional | undefined |\n","maintainers":[{"name":"avgp","email":"mr.avgp+npm@gmail.com"}],"time":{"modified":"2022-06-27T06:19:57.783Z","created":"2014-11-23T23:23:55.652Z","1.0.0":"2014-11-23T23:23:55.652Z","1.0.1":"2014-11-23T23:42:25.354Z","1.0.2":"2014-12-15T09:15:36.458Z","1.0.3":"2014-12-15T09:53:55.755Z","1.0.4":"2014-12-15T15:33:41.019Z","1.0.5":"2014-12-15T16:40:27.128Z","1.0.6":"2014-12-15T17:03:31.472Z","1.1.0":"2014-12-19T18:02:58.214Z","1.2.0":"2014-12-23T18:06:40.949Z","1.3.0":"2015-01-03T18:41:10.857Z","2.0.0":"2015-01-05T22:48:43.907Z","2.0.1":"2015-03-18T16:05:38.518Z","2.0.2":"2015-03-19T19:28:58.713Z","2.1.0":"2015-04-25T13:22:22.443Z","2.1.1":"2015-11-10T22:45:16.666Z","2.2.0":"2015-12-01T18:54:14.335Z"},"homepage":"https://github.com/avgp/three-world","keywords":["three.js","webgl"],"repository":{"type":"git","url":"git+https://github.com/avgp/three-world.git"},"author":{"name":"Martin Naumann"},"bugs":{"url":"https://github.com/avgp/three-world/issues"},"license":"ISC","readmeFilename":"README.md","contributors":[{"name":"Ondrej Brinkel","url":"http://www.anzui.de"}]}