'use strict';

Object.defineProperty(exports, '__esModule', { value: true });

var vertex = "#version 100\r\n\r\nattribute vec2 aVertexPosition;\r\nattribute vec2 aTextureCoord;\r\n\r\nuniform mat3 projectionMatrix;\r\nuniform mat3 translationMatrix;\r\nuniform mat3 uTextureMatrix;\r\n\r\nvarying vec2 vTextureCoord;\r\n\r\nvoid main(void)\r\n{\r\n    gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\r\n\r\n    vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\r\n}\r\n";

exports.default = vertex;
//# sourceMappingURL=mesh.vert.js.map
