'use strict';

Object.defineProperty(exports, '__esModule', { value: true });

var fragment = "#version 100\r\n\r\nvarying vec2 vTextureCoord;\r\nuniform vec4 uColor;\r\n\r\nuniform sampler2D uSampler;\r\n\r\nvoid main(void)\r\n{\r\n    gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;\r\n}\r\n";

exports.default = fragment;
//# sourceMappingURL=mesh.frag.js.map
