This module allows the players to manage a Close Air Support mission at runtime.
The mission is created by placing a marker with a specific command (see Concepts / F10 map user marks)
Example : _cas, defense 3, size 5
Let’s start by saying that you can clone the VEAF-Demo-Mission repository and use it as an example (or fork it and create a new mission from your fork).
In DCS mission editor, set up a “mission start” trigger that will :
veafRadio.initialize();veafCasMission.lua.initialize();
The veafCasMission module is managed by creating markers, which names should follow a specific syntax (see next headings).
This syntax is composed of a mandatory instruction (at the beginning) and mandatory or optional (depending on the instruction) parameters separated by commas.
Example : _cas, defense 3, size 5
For more informations about markers, see Concepts / F10 map user marks
The radio menu, when a CAS mission is active, contain the following commands:
The command that will create a CAS mission is _cas
The options are the same as the ones in the veafSpawn module for spawning dynamic groups.
Specifically, the act of creating a CAS mission starts with the spawning of a dynamic full combat group