export { Matrix4 as Matrix44, } from 'three';
export { Vector2, Vector3, Box3 } from 'three';
import { Vector2 } from 'three';
/**
 * Checks if two Vector2 objects are approximately equal.
 * @param v1 - First Vector2.
 * @param v2 - Second Vector2.
 * @param epsilon - Tolerance for floating-point comparisons.
 * @returns True if vectors are almost equal, false otherwise.
 */
export declare function almostEqual(v1: Vector2, v2: Vector2, epsilon?: number): boolean;
/**
 * Remaps the given value from the range [0-1] to [0-max].
 */
export declare function remap(value: number, max: number): number;
/**
 * Clamps the given value between the given min and max.
 */
export declare function clamp(value: number, min: number, max: number): number;
