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Globals
"src/default/worldgen/parts/biomes"
ForestBiome
Class ForestBiome
Hierarchy
BaseBiome
ForestBiome
Index
Constructors
constructor
Properties
block
cave
Noise
cave
Noise2
feature
hash
hash2
height
height
Noise
height
Noise2
id
mountain
Noise
seed
Methods
get
Block
get
Height
Map
validate
Constructors
constructor
new
Forest
Biome
(
blocks
:
any
, feature
:
any
, seed
:
any
)
:
ForestBiome
Parameters
blocks:
any
feature:
any
seed:
any
Returns
ForestBiome
Properties
block
block
:
{}
Type declaration
[
index:
string
]:
number
cave
Noise
cave
Noise
:
Noise3D
cave
Noise2
cave
Noise2
:
Noise3D
feature
feature
:
{}
Type declaration
[
index:
string
]:
number
hash
hash
:
hash
hash2
hash2
:
hash
height
height
:
number
= 120
height
Noise
height
Noise
:
Noise2D
height
Noise2
height
Noise2
:
Noise2D
id
id
:
string
= "forest"
mountain
Noise
mountain
Noise
:
Noise2D
seed
seed
:
number
Methods
get
Block
get
Block
(
x
:
number
, y
:
number
, z
:
number
, get
:
Function
)
:
number
Parameters
x:
number
y:
number
z:
number
get:
Function
Returns
number
get
Height
Map
get
Height
Map
(
x
:
number
, y
:
number
, z
:
number
)
:
number
Parameters
x:
number
y:
number
z:
number
Returns
number
validate
validate
(
x
:
number
, z
:
number
)
:
boolean
Parameters
x:
number
z:
number
Returns
boolean
Globals
"src/default/worldgen/parts/biomes"
Base
Biome
Beach
Biome
Desert
Biome
Forest
Biome
constructor
block
cave
Noise
cave
Noise2
feature
hash
hash2
height
height
Noise
height
Noise2
id
mountain
Noise
seed
get
Block
get
Height
Map
validate
Ice
Mountains
Biome
Ice
Plains
Biome
Mountains
Biome
Ocean
Biome
Plains
Biome
Savanna
Biome
min
Negative
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