Properties
console
console
: { executor
: { id
: "#console"; name
: "#console"; permissions
: ICorePermissionHolder; send
: any } }
Type declaration
-
executor: { id: "#console"; name: "#console"; permissions: ICorePermissionHolder; send: any }
-
id: "#console"
-
name: "#console"
-
-
send: function
- send(...args: any[]): void
-
Parameters
Returns void
log
name
name: string
permissions
players
plugins
registry
version
version: string
worlds
Methods
connectPlayer
-
Parameters
Returns void
emit
- emit(type: string, data: object): any
-
Parameters
-
type: string
-
data: object
Returns any
loadConfig
- loadConfig(namespace: string, config: string): object
-
Parameters
-
namespace: string
-
config: string
Returns object
on
- on<U>(event: U, listener: ICoreServerEvents[U]): this
-
Type parameters
Parameters
-
event: U
-
listener: ICoreServerEvents[U]
Returns this
saveConfig
- saveConfig(namespace: string, config: string, data: object): void
-
Parameters
-
namespace: string
-
config: string
-
data: object
Returns void
stopServer
-
Returns void