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Hierarchy

Index

Constructors

constructor

  • new MountainsBiome(blocks: any, feature: any, seed: any): MountainsBiome

Properties

block

block: {}

Type declaration

  • [index: string]: number

caveNoise

caveNoise: Noise3D

caveNoise2

caveNoise2: Noise3D

feature

feature: {}

Type declaration

  • [index: string]: number

hash

hash: hash

hash2

hash2: hash

height

height: number = 240

heightNoise

heightNoise: Noise2D

heightNoise2

heightNoise2: Noise2D

hightVariationNoise

hightVariationNoise: Noise2D

id

id: string = "mountains"

seed

seed: number

Methods

getBlock

  • getBlock(x: number, y: number, z: number, get: Function): number

getHeightMap

  • getHeightMap(x: number, y: number, z: number): number

validate

  • validate(x: number, z: number): boolean

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