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  • EntityData

Indexable

[index: string]: any

Index

Properties

Optional armor

armor: ArmorInventory | any

health

health: number

Optional helditem

helditem: Item

hitbox

hitbox: types.XYZ

maxHealth

maxHealth: number

model

model: string

name

name: string

nametag

nametag: boolean

pitch

pitch: number

position

position: types.XYZ

rotation

rotation: number

texture

texture: string

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