Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Implements

Index

Constructors

constructor

  • new ItemArmor(id: string, name: string, texture: string, type: string, durability: number, reduction: number): ItemArmor

Properties

durability

durability: number

id

id: string

name

name: string

numId

numId: number

reduction

reduction: number

registry

registry: Registry = null

stack

stack: number

texture

texture: string | Array<string>

type

type: string

Methods

_finalize

  • _finalize(registry: any): void

getItemStack

getObject

  • getObject(): object

getReducedDamage

  • getReducedDamage(x: number): number

Generated using TypeDoc