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Hierarchy

  • ICoreServerEvents

Index

Properties

block-define

block-define: eh<ICoreBasicBlock>

block-predefine

block-predefine: eh<ICoreBasicBlock>

chat-message

chat-message: (string: any, ICorePlayer: any) => void

Type declaration

    • (string: any, ICorePlayer: any): void
    • Parameters

      • string: any
      • ICorePlayer: any

      Returns void

chat-system-message

chat-system-message: eh<string>

command-define

command-define: eh<ICoreCommand>

command-predefine

command-predefine: eh<ICoreCommand>

item-define

item-define: eh<ICoreBasicItem>

item-predefine

item-predefine: eh<ICoreBasicItem>

player-ban

player-ban: (id: string, reason: string) => void

Type declaration

    • (id: string, reason: string): void
    • Parameters

      • id: string
      • reason: string

      Returns void

player-blockbreak-x

player-blockbreak-x: (player: ICorePlayer, data: object) => {}

Type declaration

player-blockplace-x

player-blockplace-x: (player: ICorePlayer, data: object) => {}

Type declaration

player-click-x

player-click-x: (player: ICorePlayer, data: object) => {}

Type declaration

player-command

player-command: (player: ICorePlayer, command: string, arg: string[]) => {}

Type declaration

    • (player: ICorePlayer, command: string, arg: string[]): {}
    • Parameters

      Returns {}

player-create

player-create: eh<ICorePlayer>

player-firstjoin

player-firstjoin: eh<ICorePlayer>

player-ipban

player-ipban: (id: string, reason: string) => void

Type declaration

    • (id: string, reason: string): void
    • Parameters

      • id: string
      • reason: string

      Returns void

player-join

player-join: eh<ICorePlayer>

player-message-x

player-message-x: (player: ICorePlayer, data: object) => {}

Type declaration

player-move

player-move: (player: ICorePlayer, position: Position) => {}

Type declaration

player-move-x

player-move-x: (player: ICorePlayer, data: object) => {}

Type declaration

player-quit

player-quit: eh<ICorePlayer>

player-remove

player-remove: eh<ICorePlayer>

registry-define

registry-define: () => void

Type declaration

    • (): void
    • Returns void

registry-finalize

registry-finalize: () => void

Type declaration

    • (): void
    • Returns void

registry-prefinalize

registry-prefinalize: () => void

Type declaration

    • (): void
    • Returns void

server-config-update

server-config-update: eh<object>

server-started

server-started: eh<ICoreServer>

server-stop

server-stop: eh<ICoreServer>

server-stopped

server-stopped: eh<ICoreServer>

world-create

world-create: eh<ICoreWorld>

world-load

world-load: eh<ICoreWorld>

world-unload

world-unload: eh<string>

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