Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

  • NormalGenerator

Index

Constructors

constructor

Properties

biomeNoise1

biomeNoise1: Noise2D

biomeNoise2

biomeNoise2: Noise2D

biomeNoise3

biomeNoise3: Noise2D

biomeSpacing

biomeSpacing: number = 100

biomes

biomes: any

blocks

blocks: any

caveNoise1

caveNoise1: Noise3D

caveNoise2

caveNoise2: Noise3D

chunkHeight

chunkHeight: number = 256

chunkWitdh

chunkWitdh: number = 32

hash

hash: hash

plantSeed

plantSeed: number

seed

seed: number

waterLevel

waterLevel: number = 65

Methods

generateBaseChunk

getBiome

getBiomesAt

  • getBiomesAt(x: number, z: number): { height: number; main: BaseBiome; possible: {}; size: number }

getBlock

  • getBlock(x: number, y: number, z: number, biomes: any): number

Object literals

features

features: object

birchTree

birchTree: number = -2

cactus

cactus: number = -3

oakTree

oakTree: number = -1

spruceTree

spruceTree: number = -4

yellowOakTree

yellowOakTree: number = -5

Generated using TypeDoc