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Interface IWorldGenerator

Hierarchy

Implemented by

Index

Properties

name

name: string

seed

seed: number

Methods

generateBaseChunk

generateChunk

getBiome

  • getBiome(x: number, z: number): any

getBiomesAt

  • getBiomesAt(x: number, z: number): { height: number; main: any; possible: {}; size: number }
  • Parameters

    • x: number
    • z: number

    Returns { height: number; main: any; possible: {}; size: number }

    • height: number
    • main: any
    • possible: {}
      • [index: string]: number
    • size: number

getBlock

  • getBlock(x: number, y: number, z: number, biomes: any): number

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