declare const _default: import("vue").DefineComponent<{
    enableMouseEvent: {
        type: BooleanConstructor;
        default: boolean;
    };
    shadows: (ObjectConstructor | FunctionConstructor | NumberConstructor)[];
    debugShowBoundingVolume: {
        tyep: BooleanConstructor;
        default: boolean;
    };
    asynchronous: {
        type: BooleanConstructor;
        default: boolean;
    };
    cull: {
        type: BooleanConstructor;
        default: boolean;
    };
    allowPicking: {
        type: BooleanConstructor;
        default: boolean;
    };
    releaseGeometryInstances: {
        type: BooleanConstructor;
        default: boolean;
    };
    compressVertices: {
        type: BooleanConstructor;
        default: boolean;
    };
    interleave: {
        type: BooleanConstructor;
        default: boolean;
    };
    vertexCacheOptimize: {
        type: BooleanConstructor;
        default: boolean;
    };
    modelMatrix: ObjectConstructor;
    show: {
        type: (ObjectConstructor | BooleanConstructor | FunctionConstructor)[];
        default: boolean;
    };
    depthFailAppearance: ObjectConstructor;
    appearance: ObjectConstructor;
    geometryInstances: (ArrayConstructor | ObjectConstructor)[];
}, () => import("vue").VNode<import("vue").RendererNode, import("vue").RendererElement, {
    [key: string]: any;
}>, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, ("beforeLoad" | "ready" | "destroyed" | "readyPromise" | "update:geometryInstances")[], "beforeLoad" | "ready" | "destroyed" | "readyPromise" | "update:geometryInstances", import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<{
    enableMouseEvent: boolean;
    debugShowBoundingVolume: boolean;
    asynchronous: boolean;
    cull: boolean;
    allowPicking: boolean;
    releaseGeometryInstances: boolean;
    compressVertices: boolean;
    interleave: boolean;
    vertexCacheOptimize: boolean;
    show: boolean;
} & {
    shadows?: unknown;
    modelMatrix?: Record<string, any>;
    depthFailAppearance?: Record<string, any>;
    appearance?: Record<string, any>;
    geometryInstances?: unknown;
}>, {
    enableMouseEvent: boolean;
    debugShowBoundingVolume: boolean;
    asynchronous: boolean;
    cull: boolean;
    allowPicking: boolean;
    releaseGeometryInstances: boolean;
    compressVertices: boolean;
    interleave: boolean;
    vertexCacheOptimize: boolean;
    show: boolean;
}>;
export default _default;
