import { VcComponentInternalInstance, VcPosition } from 'vue-cesium/es/utils/types';
import type { ExtractPropTypes } from 'vue';
export declare const boxGeometryProps: {
    vertexFormat: import("vue").PropType<Cesium.VertexFormat>;
    dimensions: {
        type: import("vue").PropType<VcPosition>;
        watcherOptions: {
            cesiumObjectBuilder: typeof import("../../../utils/cesium-helpers").makeCartesian3;
        };
    };
};
declare const _default: import("vue").DefineComponent<{
    vertexFormat: import("vue").PropType<Cesium.VertexFormat>;
    dimensions: {
        type: import("vue").PropType<VcPosition>;
        watcherOptions: {
            cesiumObjectBuilder: typeof import("../../../utils/cesium-helpers").makeCartesian3;
        };
    };
}, () => import("vue").VNode<import("vue").RendererNode, import("vue").RendererElement, {
    [key: string]: any;
}>, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, {
    beforeLoad: (instance: VcComponentInternalInstance) => boolean;
    ready: (readyObj: import("vue-cesium/es/utils/types").VcReadyObject) => boolean;
    destroyed: (instance: VcComponentInternalInstance) => boolean;
}, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<ExtractPropTypes<{
    vertexFormat: import("vue").PropType<Cesium.VertexFormat>;
    dimensions: {
        type: import("vue").PropType<VcPosition>;
        watcherOptions: {
            cesiumObjectBuilder: typeof import("../../../utils/cesium-helpers").makeCartesian3;
        };
    };
}>> & {
    onBeforeLoad?: (instance: VcComponentInternalInstance) => any;
    onReady?: (readyObj: import("vue-cesium/es/utils/types").VcReadyObject) => any;
    onDestroyed?: (instance: VcComponentInternalInstance) => any;
}, {}>;
export default _default;
export declare type VcGeometryBoxProps = {
    /**
     * The width, depth, and height of the box stored in the x, y, and z coordinates of the Cartesian3, respectively.
     */
    dimensions: VcPosition;
    /**
     * The vertex attributes to be computed.
     */
    vertexFormat?: Cesium.VertexFormat;
};
