# All files / src/generator index.js

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     // @flow
    import invariant from "invariant";
    import Syntax from "../Syntax";
    import mapSyntax from "./map-syntax";
    import mergeBlock from "./merge-block";
    import walkNode from "../utils/walk-node";
    import mapNode from "../utils/map-node";
    import { stringEncoder } from "../utils/string";
    import generateElement from "./element";
    import generateExport from "./export";
    import generateMemory from "./memory";
    import generateTable from "./table";
    import generateInitializer from "../generator/initializer";
    import generateImport from "./import";
    import generateType from "./type";
    import { generateValueType } from "./utils";
    import { generateImplicitFunctionType } from "./type";
    import {
      GLOBAL_INDEX,
      FUNCTION_INDEX,
      FUNCTION_METADATA,
      TYPE_INDEX,
      AST_METADATA,
    } from "../semantics/metadata";

    import type { NodeType, ConfigType } from "../flow/types";
    import type {
      ProgramType,
      IntermediateOpcodeType,
      IntermediateVariableType,
    } from "./flow/types";

    export const generateCode = (
      func: NodeType
    ): { code: IntermediateOpcodeType[], locals: IntermediateVariableType[] } => {
      // eslint-disable-next-line
      const [argsNode, resultNode, ...body] = func.params;

      const metadata = func.meta[FUNCTION_METADATA];
      invariant(body, "Cannot generate code for function without body");
      invariant(metadata, "Cannot generate code for function without metadata");

      const { locals, argumentsCount } = metadata;

      const block = {
        code: [],
        // On this Episode of ECMAScript Spec: Object own keys traversal!
        // Sometimes it pays to know the spec. Keys are traversed in the order
        // they are added to the object. This includes Object.keys. Because the AST is traversed
        // depth-first we can guarantee that arguments will also be added first
        // to the locals object. We can depend on the spec providing the keys,
        // such that we can slice away the number of arguments and get DECLARED locals _only_.
        locals: Object.keys(locals)
          .slice(argumentsCount)
          .map(key => generateValueType(locals[key])),
        debug: `Function ${func.value}`,
      };

      // NOTE: Declarations have a side-effect of changing the local count
      //       This is why mapSyntax takes a parent argument
      const mappedSyntax = body.map(mapSyntax(block));
      Eif (mappedSyntax) {
        block.code = mappedSyntax.reduce(mergeBlock, []);
      }

      return block;
    };

    export default function generator(
      ast: NodeType,
      config: ConfigType
    ): ProgramType {
      const program: ProgramType = {
        Version: config.version,
        Types: [],
        Code: [],
        Exports: [],
        Imports: [],
        Globals: [],
        Element: [],
        Functions: [],
        Memory: [],
        Table: [],
        Artifacts: [],
        Data: [],
        Name: {
          module: config.filename,
          functions: [],
          locals: [],
        },
      };

      // Encode the static memory values into Data section
      program.Data = Object.entries(ast.meta[AST_METADATA].statics).reduce(
        (acc, [key, val]: [string, any]) => {
          return [...acc, { offset: Number(val.value), data: stringEncoder(key) }];
        },
        []
      );

      const findTypeIndex = (functionNode: NodeType): number => {
        const search = generateImplicitFunctionType(functionNode);

        return program.Types.findIndex(t => {
          const paramsMatch =
            t.params.length === search.params.length &&
            t.params.reduce((a, v, i) => a && v === search.params[i], true);

          const resultMatch = t.result === search.result;

          return paramsMatch && resultMatch;
        });
      };

      const findTableIndex = functionIndex =>
        program.Element.findIndex(n => n.functionIndex === functionIndex);

      const typeMap = {};
      const astWithTypes = mapNode({
        [Syntax.Typedef]: (node, _ignore) => {
          let typeIndex = program.Types.findIndex(({ id }) => id === node.value);
          let typeNode = program.Types[typeIndex];

          if (typeNode == null) {
            typeIndex = program.Types.length;
            program.Types.push(generateType(node));
          }

          typeNode = {
            ...node,
            meta: { ...node.meta, [TYPE_INDEX]: typeIndex },
          };

          typeMap[node.value] = { typeIndex, typeNode };
          return typeNode;
        },
      })(ast);

      const nodeMap = {
        [Syntax.Typedef]: (_, __) => _,
        [Syntax.Export]: node => {
          const [nodeToExport] = node.params;
          program.Exports.push(generateExport(nodeToExport));
        },
        [Syntax.ImmutableDeclaration]: node => {
          const globalMeta = node.meta[GLOBAL_INDEX];
          Eif (globalMeta != null) {
            switch (node.type) {
              case "Memory":
                program.Memory.push(generateMemory(node));
                break;
              case "Table":
                program.Table.push(generateTable(node));
                break;
            }
          }
        },
        [Syntax.Declaration]: node => {
          const globalMeta = node.meta[GLOBAL_INDEX];
          if (globalMeta != null) {
            program.Globals.push(generateInitializer(node));
          }
        },
        [Syntax.Import]: node => {
          program.Imports.push(...generateImport(node));
        },
        [Syntax.FunctionDeclaration]: node => {
          const typeIndex = (() => {
            const index = findTypeIndex(node);
            if (index === -1) {
              // attach to a type index
              program.Types.push(generateImplicitFunctionType(node));
              return program.Types.length - 1;
            }

            return index;
          })();

          const patched = mapNode({
            [Syntax.FunctionPointer]: pointer => {
              const metaFunctionIndex = pointer.meta[FUNCTION_INDEX];
              const functionIndex = metaFunctionIndex;
              let tableIndex = findTableIndex(functionIndex);
              if (tableIndex < 0) {
                tableIndex = program.Element.length;
                program.Element.push(generateElement(functionIndex));
              }
              return pointer;
            },
          })(node);

          // Quick fix for shifting around function indices. These don't necessarily
          // get written in the order they appear in the source code.
          const index = node.meta[FUNCTION_INDEX];
          invariant(index != null, "Function index must be set");

          program.Functions[index] = typeIndex;
          // We will need to filter out the empty slots later
          program.Code[index] = generateCode(patched);

          if (config.encodeNames) {
            program.Name.functions.push({
              index,
              name: node.value,
            });
            const functionMetadata = node.meta[FUNCTION_METADATA];
            if (
              functionMetadata != null &&
              Object.keys(functionMetadata.locals).length
            ) {
              program.Name.locals[index] = {
                index,
                locals: Object.entries(functionMetadata.locals).map(
                  ([name, local]: [string, any]) => {
                    return {
                      name,
                      index: Number(local.meta["local/index"]),
                    };
                  }
                ),
              };
            }
          }
        },
      };

      walkNode(nodeMap)(astWithTypes);

      // Unlike function indexes we need function bodies to be exact
      program.Code = program.Code.filter(Boolean);

      return program;
    }