import * as THREE from 'three';
export interface IGridService {
    setGrid(scene: THREE.Scene, { gridGroupName }: {
        gridGroupName?: string | undefined;
    }): void;
}
declare class GridService implements IGridService {
    #private;
    setGrid(scene: THREE.Scene, { gridGroupName }?: {
        gridGroupName?: string | undefined;
    }): void;
}
export default GridService;
