export declare const state: () => {
    show3D: boolean;
    showContrast: boolean;
    loaded2D: boolean;
    loaded3D: boolean;
    layerTreeVisible: boolean;
    locateCoorVisible: boolean;
    slopeDialogVisible: boolean;
    opennessVisible: boolean;
    contrastType: string;
    contrastView: string;
    showRoller: boolean;
    lightShadowVisible: boolean;
    floodVisible: boolean;
    fillAndCutVisible: boolean;
    weatherVisible: boolean;
    heatingPowerVisible: boolean;
    s3mLayers: never[];
};
export declare const getters: {
    show3D: (state: {
        show3D: any;
    }) => any;
    showContrast: (state: {
        showContrast: any;
    }) => any;
    showRoller: (state: {
        showRoller: any;
    }) => any;
    loaded2D: (state: {
        loaded2D: any;
    }) => any;
    loaded3D: (state: {
        loaded3D: any;
    }) => any;
    layerTreeVisible: (state: {
        layerTreeVisible: any;
    }) => any;
    locateCoorVisible: (state: {
        locateCoorVisible: any;
    }) => any;
    slopeDialogVisible: (state: {
        slopeDialogVisible: any;
    }) => any;
    opennessVisible: (state: {
        opennessVisible: any;
    }) => any;
    contrastType: (state: {
        contrastType: any;
    }) => any;
    contrastView: (state: {
        contrastView: any;
    }) => any;
    lightShadowVisible: (state: any) => any;
    floodVisible: (state: any) => any;
    fillAndCutVisible: (state: any) => any;
    weatherVisible: (state: any) => any;
    heatingPowerVisible: (state: any) => any;
    s3mLayers: (state: any) => any;
};
declare const _default: {
    namespaced: boolean;
    state: () => {
        show3D: boolean;
        showContrast: boolean;
        loaded2D: boolean;
        loaded3D: boolean;
        layerTreeVisible: boolean;
        locateCoorVisible: boolean;
        slopeDialogVisible: boolean;
        opennessVisible: boolean;
        contrastType: string;
        contrastView: string;
        showRoller: boolean;
        lightShadowVisible: boolean;
        floodVisible: boolean;
        fillAndCutVisible: boolean;
        weatherVisible: boolean;
        heatingPowerVisible: boolean;
        s3mLayers: never[];
    };
    getters: {
        show3D: (state: {
            show3D: any;
        }) => any;
        showContrast: (state: {
            showContrast: any;
        }) => any;
        showRoller: (state: {
            showRoller: any;
        }) => any;
        loaded2D: (state: {
            loaded2D: any;
        }) => any;
        loaded3D: (state: {
            loaded3D: any;
        }) => any;
        layerTreeVisible: (state: {
            layerTreeVisible: any;
        }) => any;
        locateCoorVisible: (state: {
            locateCoorVisible: any;
        }) => any;
        slopeDialogVisible: (state: {
            slopeDialogVisible: any;
        }) => any;
        opennessVisible: (state: {
            opennessVisible: any;
        }) => any;
        contrastType: (state: {
            contrastType: any;
        }) => any;
        contrastView: (state: {
            contrastView: any;
        }) => any;
        lightShadowVisible: (state: any) => any;
        floodVisible: (state: any) => any;
        fillAndCutVisible: (state: any) => any;
        weatherVisible: (state: any) => any;
        heatingPowerVisible: (state: any) => any;
        s3mLayers: (state: any) => any;
    };
    mutations: {
        setShow3D: (state: {
            show3D: any;
        }, value: any) => void;
        setShowContrast: (state: {
            showContrast: any;
        }, value: any) => void;
        setShowRoller: (state: {
            showRoller: any;
        }, value: any) => void;
        setLoaded2D: (state: {
            loaded2D: any;
        }, value: any) => void;
        setLoaded3D: (state: {
            loaded3D: any;
        }, value: any) => void;
        setLayerTreeVisible: (state: {
            layerTreeVisible: any;
        }, value: any) => void;
        setLocateCoorVisible: (state: {
            locateCoorVisible: any;
        }, value: any) => void;
        setSlopeDialogVisible: (state: {
            slopeDialogVisible: any;
        }, value: any) => void;
        setOpennessVisible: (state: {
            opennessVisible: any;
        }, value: any) => void;
        setContrastType: (state: {
            contrastType: any;
        }, value: any) => void;
        setContrastView: (state: {
            contrastView: any;
        }, value: any) => void;
        setLightShadowVisible: (state: any, value: any) => void;
        setFloodVisible: (state: any, value: any) => void;
        setFillAndCutVisible: (state: any, value: any) => void;
        setWeatherVisible: (state: any, value: any) => void;
        setHeatingPowerVisible: (state: any, value: any) => void;
        setS3mLayers: (state: any, value: any) => void;
    };
};
export default _default;
