export interface SvgSpriteRasterizationInput {
    url: string;
    width: number;
    height: number;
    resolution: number;
}
export interface SvgSpriteRasterized {
    width: number;
    height: number;
    pixels: Uint8Array;
}
export interface SvgSpriteRasterizeOptions {
    width?: number;
    height?: number;
    resolution?: number;
}
/**
 * @remarks
 * "RGBA" means red-green-blue-alpha channels, one byte each.
 */
export declare const rasterizeSvgToTexture: (url: string, options?: SvgSpriteRasterizeOptions) => Promise<SvgSpriteRasterized>;
export declare const clearSpriteRasterizationCache: () => void;
