import { type CesiumGpuPointLayerShaderBuildInput, type CesiumGpuPointLayerShaders } from '../types.js';
export declare const buildPointVertexShaderWebGL2: (config: CesiumGpuPointLayerShaderBuildInput) => string;
export declare const buildPointVertexShaderWebGL1: (config: CesiumGpuPointLayerShaderBuildInput) => string;
export declare const buildPointFragmentShaderWebGL2: (spriteTextureUniform?: string, alignWithGround?: boolean) => string;
export declare const buildPointFragmentShaderWebGL1: (spriteTextureUniform?: string, alignWithGround?: boolean) => string;
export declare const buildPointShaders: (config: CesiumGpuPointLayerShaderBuildInput) => CesiumGpuPointLayerShaders;
